Pel (
mythalenaste) wrote in
faderiftooc2016-03-01 05:51 pm
Entry tags:
Plotting Post: The Lost Temple of Dirthamen
THE RESEARCHERS: Pel and Merrill
THE MUSCLE: Galadriel
THE INFILTRATION SPECIALIST: Zevran
On Drakonis 11, the team will arrive at the temple. A few hours into their research, the team will enter a room with a floor so damaged and decrepit from all the water that it collapses as they walk across it. The team will land on a lower floor, slightly bruised and soaking wet, finding that the water floods the floors and walls of this level. They and their gear and supplies are completely drenched. Even a mage will struggle to light a fire, and there is absolutely nothing that will catch fire down here. The broken ceiling is too high and fragile, and most desperately, there is no light.
As if the pitch black and the threat of hypothermia wasn't enough, there are angry spirits spitting magic at our intrepid explorers. Soon, light itself will seem dangerous, because it means demons are approaching. But only the minor demons really give off light. It's the ones you can't see in the dark that are really frightening.
After about twelve hours, the lack of light will start to cause visual hallucinations, making it even harder for the company to detect threats.
Fortunately, most of their gear is on ground level, outside the temple and still dry. They just have to find a way up there, and it won't be easy.
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Minor - Mostly superficial, no recovery time needed
Moderate - Needing immediate first aid, short recovery period, minor scarring, plenty of opportunity for H/C without much impact
Severe - Life-threatening or somewhat disfiguring, long recovery period, physical therapy required, concussions come with minor brain damage
Grievous - Life-threatening or disabling, long recovery period, possibility for accompanying psychological trauma, concussions come with significant brain damage
THE MUSCLE: Galadriel
THE INFILTRATION SPECIALIST: Zevran
On Drakonis 11, the team will arrive at the temple. A few hours into their research, the team will enter a room with a floor so damaged and decrepit from all the water that it collapses as they walk across it. The team will land on a lower floor, slightly bruised and soaking wet, finding that the water floods the floors and walls of this level. They and their gear and supplies are completely drenched. Even a mage will struggle to light a fire, and there is absolutely nothing that will catch fire down here. The broken ceiling is too high and fragile, and most desperately, there is no light.
As if the pitch black and the threat of hypothermia wasn't enough, there are angry spirits spitting magic at our intrepid explorers. Soon, light itself will seem dangerous, because it means demons are approaching. But only the minor demons really give off light. It's the ones you can't see in the dark that are really frightening.
After about twelve hours, the lack of light will start to cause visual hallucinations, making it even harder for the company to detect threats.
Fortunately, most of their gear is on ground level, outside the temple and still dry. They just have to find a way up there, and it won't be easy.
Please fill out and comment with your plot permissions form filled out!
Minor - Mostly superficial, no recovery time needed
Moderate - Needing immediate first aid, short recovery period, minor scarring, plenty of opportunity for H/C without much impact
Severe - Life-threatening or somewhat disfiguring, long recovery period, physical therapy required, concussions come with minor brain damage
Grievous - Life-threatening or disabling, long recovery period, possibility for accompanying psychological trauma, concussions come with significant brain damage
