propulsion: (Default)
tony stark. ([personal profile] propulsion) wrote in [community profile] faderiftooc2022-07-14 11:29 am

research war table assignment: how many riftwatchers does it take to change a light bulb?



For the uninitiated, Riftwatch has the jump on when rifts emerge across the Free Marches by way of a network of towers called vanes, which detect Veil fluctuations and send back a ping for agents to go out, collect any rifters that may have fallen out, and close the rift. It's been pretty operational so far.

However, one tower out in the Planasene Forest has been on the blink, sending back signals which die out before someone can go out there to turn it off. There are a number of reasons why this might be the case, and before you suggest it's a trap, don't worry, we sent out some scouts to make sure it's not.

Your mission: find out why the vane is on the fritz, fix it, stay alive.

What we need are:
  • some nerds who are familiar with rift-detecting
  • some muscle to protect said nerds
  • rifters or shard-havers who can close rifts

  • Not to give the whole game away, but signing up for this plot will involve:
  • optional miserable swamp camp mingle
  • killing something
  • finding some intel that will open up into some implications later down the line.

  • Sign up below! The log will go up early next week at the latest (because I don't want anyone to miss out on truth soup).

    Post a comment in response:

    This account has disabled anonymous posting.
    If you don't have an account you can create one now.
    HTML doesn't work in the subject.
    More info about formatting