Fade Rift Mods (
faderifting) wrote in
faderiftooc2019-01-06 09:06 pm
Entry tags:
MOD EVENT ↠ KIRKWAIL
MOD EVENT: KIRKWAIL
Or, The Gang Gets Haunted; or, City of Rattling Chains; or, Haunt in Hightown; or, Hey Now, You're A Ghoul-star.
During the night of Wintermarch 20 (forward-dated; the log will be posted OOC on January 10), the Veil will thin dramatically, and the Gallows will begin to seem haunted as heck as the spirits that have accumulated there over hundreds of years of hardship and bloodshed begin to show themselves. Initially, these spirits will only appear briefly, conducting their routine warped reenactments of the Gallows' bloody history before flickering back out of sight. As the Veil thins further, they'll become longer lasting and gradually turn their attention to the fortress' current occupants.
From that point until the end of the event, the spirits will be attempting to elicit emotions from your characters. The most common will be rage, despair, and fear, as spirits focused on those emotions have concentrated in the area, but nearly anything is possible, including positive things like hope and faith. These spirits will remain ghostlike, translucent and unable to physically influence the world except in occasionally poltergeist-like bursts, such as slamming doors or breaking objects. But they may take on shapes familiar to your characters, speak to them, or play out scenes designed to provoke emotional responses.
Their attempts can be things that really happened, slightly altered versions of things that really happened, or things that never ever happened and never will. The spirits can be subtle and silent, or they can follow your character around screaming at them. All of it will be observable by other people, and the spirits might even try to meld things from different people's memories together to affect both of them at once. Bottom line: you can pretty much haunt your characters however you want.
For rifters, the effects will be even stronger, and rooms in the Gallows—while always solid and visible—may appear overlaid with entire ghostly landscapes and scenes from their home worlds. So if you've wanted a chance to show other characters what your rifter's world is like, now's your time to shine.
To end the haunting and escape the Gallows, your characters will have to solve a seven-step problem that players collaborate on OOC using clues we'll provide based on questions you ask us, which must all be in rhyme.
Jk. The event will last 48 hours IC, though it can feel longer to the people involved due to Fade-y perception-warping nonsense, and the problem has an easy solution. We'll provide more information about that when the log goes up, and we'll randomly select a couple willing participants to be the heroes who figure it out first.
WHAT TO DO RIGHT NOW
First, think about what you want to do with your characters! You can go dark or go light, little or big, whatever you want. We don’t usually do status events/jamjarry CR-building and -jumpstarting things in FR, so that's pretty much the point of this. Air out your character's dirty laundry or make some new friends via shared trauma. Or do something uplifting! Or something silly! Whatever. There's a plotting form in the comments.
Second, if you plan to participate, you can fill out a form to tell us about any spirit debris you'd like to be scattered around the Gallows during the event. We'll compile a list and post it alongside the log. For more details, see below.
SPIRIT DEBRIS
If you want haunted stuff connected to your character included on our list of debris that can be found around the Gallows, fill out this form. Each player can submit four items, and you can apportion those items among your characters however you want. The types of things you can use include:
- Spirits taking the form of living beings and acting out a scene without interacting with anyone directly. (If you want the spirits to directly acknowledge or speak to someone, you'll have to write that out yourself.)
- Physical objects, like letters or weapons or anything else, with the caveat that no one will be able to interact with them—so a book's pages would need to flip on its own for anyone to be able to read it, etc.
- Disembodied sounds, including conversations, music, or whatever else.
- For Rifters, ghostly tableaus of places in their home-worlds (no bigger than roughly the size of a large Gallows bedroom).
We'll compile these things into a list and link it with the log for everyone to browse, so people might use your debris in their own threads or say that their characters saw it later without consulting you about it. If there's something you only want used by your character or certain other people, don't submit it.
The list we post will not include anything but the descriptions you provide, so if you want something to be anonymous, just describe it in a way that doesn't identify the character attached to it. E.g., you can have someone write MYROBALAN MURDERED ME on a wall in spirit blood if you’d like, or you can have someone just write HE MURDERED ME if you don't want your character so blatantly accused. It’s up to you.
The deadline to submit items be included in the list is January 9, 2018, to give us a little time to compile said list before the log goes up.
OPT OUT
If you don't want your character to be involved in this event, they just need to leave the Gallows before it starts, for whatever reason. If they usually sleep in the Gallows they can have a random errand to run on the mainland. The event will take place over about 48 hours, starting in the evening when the ferry is no longer operating, and for its duration reaching or leaving the Gallows will be impossible due to inclement weather, so people who aren't there when it starts won't be affected and may even manage to avoid knowing it's happening at all.

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