"No one fails the Crows and lives"
Plotting post! If you're taking part swing in here.
For too long the Crows have suffered the mark on their reputation of having one of their own not only fail in his assigned mission, but turn back on them to kill those they sent to rectify the mistake. That this elven traitor without rank has gone so far as to kill several masters of house Arainai while still bearing the name and cut down Grandmasters is beyond their ability to bear. The Inquisition has provided safe refuge for Zevran, but no longer.
They are taking the Ombra Nera back.

SEQUENCE OF EVENTS
- Crow Agents swarm Zevran in force while he's in a relatively isolated location, grab him, poison Merrick, and make away with their prize.
- They cart him to a sequence of safehouses/camps leading in a trail North to a stronghold at the Antivan border.
- Signs of a struggle as well as Merrick's poisoned body are left behind as clues.
- Interested/informed parties put two and two together and assemble a team to go after the Crows.
- Scraps of encoded correspondence can be found at each abandoned camp.
- The Stronghold itself has twenty some odd Crows (five of which are blood mages) keeping vigil, Team intercepts correspondence implying a Grandmaster or masters of the
_______ Talon is due to arrive.
- Storm the keep, kill the Crows, get Zev out.
- SURPRISE FLESH GOLEM MINIBOSS
- Roadtrip back to Emprise du Lion / Skyhold
- PROFIT!
Let's Establish
- Kill all Crows vs Capture and Interrogate a few.
- How to get in the stronghold?
- How to get out again with Zevran?
- Stick it out for the Flesh Golem or Bail?
- Loot and search the stronghold for deets on Crow Business or Salt and Burn the whole damn lot?
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