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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderiftooc2020-11-27 11:39 am
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MOD PLOT ↠ The Darkest Realms of Dream

MOD PLOT: THE DARKEST REALMS OF DREAM

OOC MECHANICS

Overview

November's mod plot—which we'll start RPing now but which actually take place ICly during a single night in Wintersend/January, see below—will involve Riftwatch getting sucked into a mass dream that will show them glimpses of two possible outcomes. (Yes, this is similar to the Dark Future plot we did several years ago, we know. It was fun and most people in the game now weren't around for it. And if you were around back then, the mechanics here are fairly different and neither of the futures here are identical to that one.) Characters will have to navigate these alternate realities, join up with other PCs, realize what's going on, and ultimately break out of the dream.

OOCly, this will essentially allow you to create and RP some normal-DA:I and/or dark future AUs, deal with memory conflicts, and play out some action-adventure scenarios with a dream's flexible level of realism, all while getting some major hints at things Riftwatch should probably be looking into in the real world.

A log in which characters reach Dream Skyhold, find the entity that's trapping them in the dream, escape it, and wake up will be posted in January. In the meantime, everyone has a month to RP their characters' AU lives and the build up toward that log.

Dream Settings

There will be two separate AU settings for these dreams.

Herald AU is set in the canonical Dragon Age timeline from the video games, where the Inquisitor defeated Corypheus in 9:42, the events of Trespasser occured in 9:44, and as of 9:45 Thedas is being destabilized anew by the Qunari invasion of Tevinter and a marked increase in mysterious elven scheming (as recently depicted in Tevinter Nights). In this world, characters might have returned to peaceful lives after Corypheus' defeat, might have never gotten involved in the conflict at all, or might be involved in trying to save the world from these new threats.

FR Future AU is set in 9:52, five years after the current FR canon, in a world where Corypheus has essentially won and the world is changed as a result. The remnants of the forces standing against him will have been reduced to smaller numbers and to working in secret in an increasingly hopeless situation.

When deciding on your character's AU, bear in mind that their personalities, relationships, and the roles they play in the dreamworlds will be projections of their current selves—so just what the characters as they currently exist think, hope, or fear would happen to them in these scenarios. They don't need to make perfect sense, and they don't predict the actual future. You can say that your character has died in one of these AUs without committing to them actually dying in any way at any time; it will just be that, presented with the premise of the AU, their subconscious minds for some reason decided they'd be dead. Everything in this plot is just a dream, so don't overthink it.

Timing

These dreams will be had (and woken up from) in early Wintersend/January. We'll post a new log after the holidays that will include finding the cause of the dream and figuring a way out of it, plus space for aftermath logs the next morning.

Participation & Opt-Out

Native characters can be part of either AU or both. Because this plot takes place entirely in dreams over the course of a single night, you're welcome to assume your character had multiple dreams that night and AU your character into both settings, but they'll only have one life per world. For this part of the plot, there will be no overlap between the two dreamworlds, and there won't be any instances of characters meeting someone from the other AU or alternate versions of themselves.

Rifters can only be AUed into the FR Future AU, continuing from their current lives in Fade Rift. In Herald AU, which tracks the events of DA:I, the Herald closed the Breach properly at Haven and no rifters ever arrived. Rifters will be able to enter the Herald AU and interact with other characters there, but they'll still be their normal selves with their normal memories and full awareness that the dreamworld isn't right. (This is the same mechanic that applies to characters who died in an AU prior to the dream starting. There's more in the "Character Death" section below.)

Anyone who wishes to opt out of this plot entirely can have their character be away from Kirkwall when it happens. ICly, this will all be taking place over a single night's dreaming, so absences can be easily explained and there won't be any reason for non-participating characters to notice anything happening.

Character Death

You have the option of saying that your character died sometime prior to the starting-point in either of these dream worlds. Characters who are dead in a given timeline, as well as all rifters in the Herald AU timeline, will show up in these dreams as if waking up in a new world. They'll have their memories of the real present intact and be fully aware that this isn't what's supposed to be happening. Whether they know it's a dream or think there's some other explanation, like time magic fuckery, is up to you. They won't have any memories of anything from the AU dreamworld, including what led up to their deaths.

All characters can also die "on-screen" during the dream. If they die in one timeline, they can continue to participate in the other. If they die in both, they'll wake up.

Making Connections

In the dreamworlds, characters will be pushed and pulled together in ways that don't need to necessarily be realistic. It's fine if they encounter one another in normal and believable ways, too! Many of them may still be coworkers, friends, et cetera.

But if your character is separated from everyone else at the start of things with no motive to travel closer to where the action is, they may receive an urgent letter from an old NPC friend asking them to come to the town that just happens to be where several other PCs have gathered, or get into a shared carriage to discover another PC is inside, or if all else fails be inadvertently packed into a crate of onions and shipped to the correct location. Exactly as if the world is conspiring to make them all reconnect, no matter how far apart they start.

After characters have had some time to explore these alternate worlds and meet up with various other people, the world will begin similarly pushing people toward Skyhold. Especially as people become more aware that they're trapped in a dreamworld (see below) they'll begin to hear the word in indistinct conversations around them, see images of the fortress in reflections, and otherwise receive signals it's important. If they don't go voluntarily, the world will start pushing them that way more directly. Again, onion crates may be involved if necessary.

Actually reaching the fortress should be saved for the second log that will go up in January, but you can use this pressure to journey there as a way for characters to consolidate into larger groups on the road there.

Gaining Awareness

Other than rifters/previously-deceased characters who enter the world aware that it's wrong from the get-go, it's up to you how slowly or quickly your characters begin to notice something is amiss. Some people may notice inconsistencies on their own, while others might fully believe everything is fine until someone else is able to convince them otherwise. How long it takes won't correlate to whether or not someone is a mage; this is a very powerful dream. So powerful even the dwarves are having it. Etc.

Once characters gain awareness that they're in a dream, they'll also gain some limited ability to manipulate the dreamworld and deliberately will things to happen. That doesn't mean non-mages will develop traditional magic, but that the world will seem to more naturally bend to their will. Rather than shooting lightning out of their hands, for example, someone may be able to really want it to storm and have storm clouds roll in swiftly in answer.

Developing this awareness and especially using this ability, however, will draw the attention of minor demons, much the same way demons are drawn to mages in the Fade. The demons will generally appear to be normal people within the dream world unless they're individually cornered or engaged in a fight. Some of them will be violent and hostile, while others may try more subtle ways of convincing someone to give them a foothold into the outside world. And as people move closer to Skyhold, they'll be opposed by moderately more powerful demons that seem to be trying to prevent them from reaching it. Many of these demons will take the form of the forces of Corypheus, doing their best to prevent characters reaching Skyhold.

Consistency & Dream Logic

Within these two AU dreamworlds, there will be an attempt at a coherent timeline, as if something is trying its best to tie everything together and make sure the major historical events (as outlined below) are consistent for everyone. But it isn't a fully cohesive or completely comprehensive dream-story. Things that aren't important may be left up to individual dreamers' minds to fill in or never addressed at all.

In other words, you don't need to ask us about minor historical details. If we haven't specifically noted an event or state-of-a-place in the world descriptions further below, it probably doesn't really matter, so you can fill things in however you want as long as you stick with the general outline we've provided. And it's fine if different people fill them in in different, contradicting ways. (If we have mentioned an event below and you have questions about it, on the other hand, feel free to ask, since these are the things the dream is trying to communicate consistently to everyone.)

Characters may also remember minor and personal events differently. For example, two characters may start off in the AU angry at each other and not on speaking terms, but have completely different memories of the reason why. Characters may also find that they just don't know certain things even if, were the dreamworld a real world, they would. For example, your character might be the sort of person who would know the specific gruesome fates of various prominent Orlesian nobles because they'd write a hilariously morbid ditty about it. But in the dream, they may find that while they are sure they wrote just such a song and it was a huge hit, when pressed they can't actually remember the words or what happened to the people it was about.

Essentially, there's a lot of dream-logic at work here. Characters may simply take things for granted, like how in a dream you know instinctively that the place you're in is your house even though it doesn't actually look anything like your real house, or you know that you just arrived back at that house after a trip even if you didn't actually dream the trip and don't know anything else about it. Characters may set out on a journey that should take several weeks and find themselves instead instantly arriving, and they may or may not notice or think it's odd.

Overall, we're trying to excuse everyone from coordinating on every little thing, allow us to focus on the key pillars of these dreamworlds rather than getting hung up on creating a million details, and allow you to play with people having conflicting memories or eerie dream inconsistencies.

What Everyone Will Remember Afterwards

On waking, characters will remember these dreams pretty clearly. But they'll only remember the dreams themselves, not the unseen span of years leading up to them. They won't retain new skills just because they'd learned them in the dream, they won't have clear memories of anything that happened outside the dream itself, and generally speaking this shouldn't be the basis for having years' worth of emotional or intellectual growth occur overnight any more than dreaming you're a martial arts expert in real life lets you wake up an actual expert, or dreaming that you've gotten over your ex and grown as a person doesn't necessarily mean you'll wake up to that actually being true. So, for example:
  • Over several years of the AU, your character learned the Ancient Tevinter language and uses it to translate something during the dream. They may remember what they translated "on-screen," but they won't remember the actual Tevinter language. Trying to recall the contents of books and so on that weren't specifically read and discussed during a scene/log won't work. And if they recall the specific Tevinter phrase they translated, it will turn out to be nonsense—really just their brain's Tevinter-sounding hodgepodge.

  • Your character has children in the AU. When they wake up, they'll remember interacting with those children during the dream, but they won't have any separate memories of the children being born or growing up, and they won't have the same emotional attachment to these imaginary dream children that they would to a real child.

  • Character 1 married Character 2 in the AU, but Character 2 died prior to the dream's starting point. Character 2 arrives in the dreamworld aware only of the real present, with no memory of marrying Character 1 or of dying. Within the dream, Character 1 remembers both and can be shocked to see them alive after all. Once the dream ends, however, Character 1 will remember only the on-screen reunion and the feelings it caused in that moment; they won't have any separate memory of the off-screen marriage or death that occurred prior to the dream beginning.
  • This won't be relevant IC until January/Wintersend, but we wanted everyone to know in advance, just so (1) you don't get invested in the idea of your character waking up instantly multilingual with 5 years of character development under their belts and (2) you make sure to actually play out the things you'd like your character to be able to remember afterwards.

    IC WORLD INFO

    Finally, the most important information: what do these worlds look like? As discussed above, the dreamworlds will be just that, dreamworlds, with all the accompanying vagueness and the potential memory conflicts we mentioned. But there will be some consistent features that every character in the dreamworld will know and will remember when they wake up.

    Herald AU (9:45 in the DA Canon Timeline)

    In this universe, events played out as in DA:I canon, with the Inquisitor, Evelyn Trevelyan, defeating Corypheus in 9:42.

    After Corypheus' defeat, Cassandra Pentaghast became Divine Victoria. Celene remained Empress of Orlais, Gaspard was executed, and Briala was exiled. The Grey Wardens were exiled from the South, and most of the Grey Wardens from Orlais and Ferelden shortly became embroiled in a battle for control of the Order in the Anderfels.

    Many Templars went through the process of ending their lyrium addictions, like Cullen, and reformed the Order under the condition that Divine Victoria not continue to use lyrium as a leash.

    The rebel mages who had allied with the Inquisition established the College of Enchanters as a new organization without Chantry oversight, where apprentices voluntarily turned over by their families (or themselves) were housed but then able to come and go freely after completing their training. However, the Circle of Magi was also reorganized by Loyalist mages. It continued to operate within the Chantry's control, with Templar assistance, and to seize any mages who were reportedly out of control of their abilities. The College and Circle have been in conflict ever since, making people nervous about the prospect of a violent conflict between the two sects.

    The events of Trespasser occurred in 9:44. Afterwards the Inquisition formally disbanded, but a smaller network of former members and new agents continued to operate as a network focused on stopping Fen'Harel.

    As of the time the dreams will start, the primary, open threat to Thedas now comes from the Qun, which has invaded the coast of Tevinter and begun conquering their way inland. Ventus (formerly Qarinus) and Carastes fell swiftly in 9:44, before Tevinter had managed to muster a military response. In the year since then, the Qunari have taken Neromenian and Marothius, Vyrantium is under siege, and the harbors of Marnus Pell, Asarias, and Minrathous are nearly impossible to reach by sea without falling afoul of the Qun's naval forces. While the invasion is currently limited to Tevinter, there are concerns that the Qun may not stop there.

    There is also increasing activity by elven operatives, led by an elf calling himself Fen'Harel. While the general public knows them only as elven agitators, the Inquisition is aware that Fen'Harel is actually Solas, an ancient elf mage of incredible power who was responsible for raising the Veil in ages past. They're also aware that he is now intent on destroying the Veil and returning the world to what it was before. No one knows what the full effect of that would be, but even Solas and his agents acknowledge that at minimum the sudden flood of unrestrained magic, spirits, and demons into Thedas as it currently exists would be an event that many people would not survive.

    AUing your characters into this timeline could mean AUing them as minor participants in the Inquisition who didn't play a significant role in Corypheus' defeat or AUing them in as new agents who were recruited after the Inquisition disbanded and its remnant began focusing on Fen'Harel. You could also say that they never joined at all and have continued leading their own lives elsewhere in Thedas.

    Rifters who participate in this dreamworld will not have existed prior to the point they materialize into existence in the dream in 9:45. They won't have anchors, and they may be wearing their Thedosian wardrobes and otherwise able to blend in immediately. No one will know who they are or be familiar with the concept of rifters' existence.

    FR Future AU (9:52 in the Fade Rift Timeline)

    Red lyrium infestation and Blight have affected much of the world. Rifts appear with increasing frequency in all corners of the world, and now many of them are black and corrupted, spilling out Blight. The Veil has grown so weak that the Fade has begun to bleed into the real, chunks of impossible fade landscapes appearing in the tangible world. Spirit appearances and possessions have also grown more common.

    The open warfare currently occurring in the real present has ended, with Corypheus defeating the Inquisition and its allies and controlling most of Thedas through the now vast ranks of his Venatori followers and with the help of his army of darkspawn and red lyrium-infected. There is also now a small army of people with anchors, used both in combat and to open and close rifts at will. This is used primarily for magical experimentation and as a tool to control the populace with the threat of opening rifts in communities that misbehave. Anyone with an anchor, whether rifter or native, is in danger of being captured by the Venatori and either experimented on or forced into service (or both!).

    Precisely how the war proceeded from 9:47-9:52 isn't something PCs will remember. If asked how he won or how the war ended, people are likely to sigh and say something like, "It was all over after he broke open the Gates." There will sometimes be arguments about which of the seven gates it was that truly signaled the end of their hopes of victory, but PCs will not remember details, just that there are seven gates and they're clearly important.

    The Tevinter Imperium once again stretches the length and breadth of the known world, from the Donarks to the Brecilian Forest. Corypheus and his six closest allies rule it as gods. They are known only by their titles, and while PCs won't remember precisely what those titles were, they may recall that some of them were familiar from the legends of the ancient magisters, while others were in a similar style, but new. Throughout Thedas, the Venatori rule has brought back the worst excesses of the ancient Imperium. Slavery is commonplace, and blood magic rituals are now practiced openly.

    The southern Chantry has been abolished and, despite a period in which it attempted to reconcile Corypheus's rule with its beliefs, the Black Chantry as well. Worship of Corypheus and (to a slightly lesser extent) his six fellow Magisters is now the only accepted religion in Thedas. While perhaps not quite healing the ages-long schism, this fate has brought together the faithful throughout Thedas, and several prominent resistance factions are run by former clerics from one Chantry or another and cultivate religious fervor.

    Major cities and many larger towns are ruled with some degree of strict military-enforced control, similar to how occupied territories were handled during the war. Citizens who keep their heads down, follow the rules, and don't make waves can go about their lives and trades more or less as before, but the climate is, at best, tense. Those who make waves, or who are believed to be any sort of potential threat to do so are likely to be watched, followed, harassed, and preemptively imprisoned or enslaved if the authorities feel it necessary. They've cultivated a paranoid culture in which guilt by association is accepted, informing on neighbors is rewarded and failure to do so often punished.

    People in smaller communities or the countryside are less subject to this sort of direct control, but have problems of their own. Darkspawn are more common now than they have ever been between Blights, and attacks on isolated communities or travelers are not uncommon. Red lyrium-infected or Fade-touched creatures are also common dangers, and bandits of every variety stalk the rural areas where Tevinter's grip is less immediate.

    Resistance to the new order is scattered and weakened, but continues in various forms across the world. There are factions motivated by religion and the belief that Corypheus proclaiming himself a god and destroying the Chantry is an atrocity that cannot be allowed to stand. There are those motivated by national pride, or by a desire to reclaim titles or powers lost in the conquest, or hatred of the Venatori and their methods. These factions vary wildly in size, methods, and resources.

    The most concentrated core of resistance focused on overthrowing the regime as a whole formed out of the survivors of the Inquisition and Riftwatch, and is now based in the Korcari Wilds in southern Ferelden. Ferelden remains less pacified than most of Thedas, having been something of an afterthought for the enemy, not eager to spend significant resources on conquering a half-empty backwater with tricky geography. Queen Anora was executed some years ago for her participation in a plot against Corypheus, and her name has been a rallying cry for the resistance in Ferelden. Her former husband, revealed to be a member of the Venatori, now rules alone. (PCs will not remember his name or where he was from.) Denerim is fully controlled, and the coastlands and Bannorn more than not, but the edges of the country beyond the reach of the Imperial Highway: the Hinterlands, the foothills of the Frostbacks, and particularly the Brecilian Forest and Korcari Wilds, remain more free than most of Thedas, for now.

    Hidden deep in the wetlands, the resistance has built a camp over the last year or two that now houses a few hundred people in collections of buildings on stilts or even perched in trees, connected by raised walkways. Travel is conducted primarily by poling rafts or shallow boats through the narrow and often-changing waterways. They trade with the Chasind, but otherwise make do with living off the land. A single eluvian, connected to a small network of precious others dotted about Thedas, remains in their control and allows them to work in the outside world. Most of the Crossroads is now either destroyed or dominated by the enemy, so these last few eluvians are guarded with extreme care. A few are still hidden in ruins, and using them requires creeping out under cover of darkness to avoid even the chance of a passerby noting activity and going exploring. One remains hidden in a basement in Antiva City, and users must come and go via an old sewer tunnel to avoid detection.

    AUing your characters into this timeline could mean AUing them as members of the resistance based in the Korcari Wilds, or members of other factions elsewhere in Thedas. Or they might be former members of Riftwatch now just trying to go about their lives under Venatori rule, or even prisoners of some sort. They could also have been off-screen casualties, now arriving in the dream aware only of the real present and without memory of the AU death their friends lived through.
    clawings: (Default)

    Re: QUESTIONS

    [personal profile] clawings 2020-11-27 07:03 pm (UTC)(link)
    Just so I'm clear re: Herald au, all rifters are complete strangers who have just suddenly appeared or can non!rifters have au memories of them?

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    Re: QUESTIONS

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    bouchonne: (ah drama)

    Herald AU

    [personal profile] bouchonne 2020-11-27 08:10 pm (UTC)(link)
    Character: Byerly
    AU: Herald AU
    Plans: Without Riftwatch, Byerly sticks with his original career: being a high-society spy. Officially, he works for Ferelden, but because Ferelden agrees that Demons And Destruction Are Bad, and also Qunari Invasions Are Bad, his work supports the Inquisition. He travels a fair amount and is active in Denerim and Val Royeaux in particular. A large part of his job now is on recruiting new agents, particularly elven agents who might be able to infiltrate Fen'Harel's organization and/or people who could conceivably defect to the Qun without actually being proper brainwashed.
    Wishes: Super excited for alternate takes on current CR! Would love to be in a situation where he's going up against (or at least pissing off) current friends or making friends with in-game enemies. Spy shenanigans are also so very welcome, particularly action-oriented spy shenanigans. Recruitment could also be quite fun!

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    Re: Herald AU

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    Re: Herald AU

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    Re: Herald AU

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    Dark Future AU

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    clawings: (Default)

    Herald AU

    [personal profile] clawings 2020-11-27 08:54 pm (UTC)(link)
    Character: Erik
    AU: Herald
    Plans: Checking for people he knows because he's never had a dream like this and he's unprepared for how it's working. He's paranoid, so he'll think people might be in some kind of danger. My plans are open for this.
    Wishes: Meet cutes in a soft world.

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    justashotaway: (24.)

    [personal profile] justashotaway 2020-11-27 09:23 pm (UTC)(link)
    Character: Laura Kint
    AU: FR Future
    Plans: Laura will be a fairly functional 23 years old! Uses contractions, tries Real Hard to come off normal, has a bigass wolf companion. You know, like normal people do.

    I'm thinking she'll be loosely connected to the Korcari Wilds resistance (or some other faction), but she's more about traveling around and helping eradicate monsters for individual people and small communities.

    Wishes: Things that might be fun:
    • Interacting with characters she maybe hasn't seen in a couple of years
    • Stabbing darkspawn to death, as you do
    • I think she'd potentially be a good addition to others' plots, because she'd be pretty game for working with people on stuff--especially if your character might need some kind of protection for something, she'd be a good one to call on
    • ??????? I don't want to box us into "here's Laura, come stab with her," so if there's something else you might be into, please lmk!

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    innerharbor: ( (00272)

    amos burton.

    [personal profile] innerharbor 2020-11-27 09:36 pm (UTC)(link)
    AU: FR Future
    Plans: The man in the mountain; Holden has been captured, and Amos lives in a network of caves near the Venatori encampment. He has a magical macguffin bomb that would wipe everyone out and save Holden, but... one of the Venatori has an NPC kid who visits Amos in his cave sometimes. Amos can't do it.
    Wishes: This is inspired by something in the books the show is based off, where Amos is very isolated and lives as a hermit. Finding him, helping him live this life as a closed off sentry, and cope with the fact that he can't save an incredibly important person, would be great.

    AU: Herald
    Plans: One very confused large man.
    Wishes: Amos probably won't be in this one much because he has less to do. However if you'd like him to operate in some way in your plots, as someone with a fresher mind due to no au events happening, he'll be there~~

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    jone of denerim.

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    mhavos dalat.

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    coquettish_trees: (gossip)

    [personal profile] coquettish_trees 2020-11-27 09:56 pm (UTC)(link)
    Character: Lady Alexandrie de la Fontaine
    AU: Herald
    Plans: Still in Val Royeaux playing courtier with cruel efficiency! Tsk tsk, there goes all that character development.
    Wishes:
  • Where my horrible Orlesians at?
  • Will use or mistreat you terribly for fun and profit upon request.
  • If anyone wants to go to bed with this, here's your one and only chance!
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    cozen: (Default)

    Bastien

    [personal profile] cozen 2020-11-27 10:16 pm (UTC)(link)
    Character: Bastien
    AU: Herald
    Plans: Since things never got dire enough for him to ever be willing to relocate from THE BEST CITY IN ALL OF THEDAS to Kirkwall, he'll be in Val Royeaux using his old fake name. On the surface: a printer. Below the surface: ... a printer, but one who's assisting antimonarchists and revolutionary types by printing their anonymous pamphlets and letting people on the lam hide in his cellar and stuff. Nonetheless very bored.
    Wishes: Established AU friendships with any antimonarchist or revolutionary people. I'd say some antagonism with a lawful type, but do we even have any of those? And someone to either come tell him the world is wrong or to realize it alongside him from dream-weirdness clues.

    AU: FR Future
    Plans: Stuck with the resistance and barding it up, but then he became ✨dead✨, as of a year or two ago. He probably died in a very anticlimactic red shirty way, like catching the first arrow of an ambush mid-sentence. But now he'll be ✨back✨ and very confused.
    Wishes: Someone he can latch onto first pre-arrival to deal with the "what the fuck is going on" aspects, and/or an also-formerly-dead buddy to figure things out with. And then people to find. Maybe he'll cut eye-holes into a sheet.
    Edited 2020-11-27 22:17 (UTC)

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    wythersake: (pic#14005847)

    isaac;

    [personal profile] wythersake 2020-11-27 10:08 pm (UTC)(link)

    HERALD

    Plans:
  • Joined up with old pals, the baron/ness of Val Revin
  • Doing dirty work at court, poisons, etc
  • Higher confidence, lower chaos
  • Openly a mage, only gives non-answers on college/circle debate


  • Wishes:
  • Let's do sneaky shit!
  • And talk about stuff we wouldn't in normal timeline!
  • I'm using this to explicitly infodump his past so I don't spend another three years having him avoid all questions.




  • DARK FUTURE

    Plans:
  • Vanished a few years ago, captured by Venatori & defected
  • Currently using his spooky custom spec to deal w interrogation/experimentation on Rifters or Resistance
  • Extreme Jaded Edition
  • Also kind of physically fucked up


  • Wishes:
  • I'm here to facilitate any wishes along the lines of "I want my character to be dramatically captured" or "I want to kill and rescue someone".
  • Also please - Evil colleagues, spy colleagues, conflicted colleagues.
  • I'm using this to infodump some of his weird magic and create some good ol inner conflict when he wakes up.

  • Edited 2020-11-27 22:12 (UTC)

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    hornswoggle: (Default)

    eppy

    [personal profile] hornswoggle 2020-11-27 09:59 pm (UTC)(link)
    my general note: extremely flexible, if you have a big idea hit me up.
    Edited 2020-11-29 04:38 (UTC)
    hornswoggle: (Default)

    john silver.

    [personal profile] hornswoggle 2020-11-29 04:40 am (UTC)(link)
    HERALD AU
    Nascere is still intact, which is good. It has been taken over by the Qunari, which is bad. Unfortunate when your home island is strategically viable as a jumping off point to attack Tevinter. Consequently, John's on Nascere working alongside Flint and Madi rallying a force against the Qun. Broadly made up of Tevinter ex-pats, revolutionaries, mages, anyone else mad about the Qun. Come visit him on Nascere, it'll be great.

    WISHLIST: War, politicking, wheeling and dealing. Let's make some deals, baby. Generally interested in taking advantage of John being more transparent about his investment in preserving Nascere, what that means/meant to him, since he was largely able to keep that under his hat.
    DARK AU
    Working with the remainder of the resistance in the Korcari Wilds, watching the toll an insurmountable fight is taking on everyone around him. Not thrilled about living in a swamp or extremely bad odds and nonstop, grinding losses, so.

    Come visit him in the Korcari Wilds, it'll be a good time.

    WISHLIST: Do you need to stash someone in the Korcari Wilds? Page him. Otherwise, more wheeling and dealing, particularly in this situation where John will be more amenable to strike bargains or invest in people he would normally not deal with. I'm toying with the idea of him kicking it in this verse doing some big magic, but that's somewhat up in the air.
    Edited 2020-11-29 04:41 (UTC)

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    sulahnan: (athessa-003)

    beka

    [personal profile] sulahnan 2020-11-27 10:04 pm (UTC)(link)
    Edited 2020-11-27 22:04 (UTC)
    sulahnan: (Default)

    athessa

    [personal profile] sulahnan 2020-11-28 12:18 am (UTC)(link)
    AU: Herald
    Plans:

    • Somehow still a Bard, uses dancing and wiles to get her way

    • More lying, less truthing

    • Possibly double-agent spying on the Qun


    Wishes:

    • Wild how THIS is the darker timeline for Athessa's personal growth, huh



    -----

    AU: FR Future
    Plans:

    • Resistance fighter

    • Oddly stable and happy on a personal level, obvs the world is Stressful

    • Rescuing captured friends


    Wishes:

    • Cute domestic shit

    • Never Give Up, Never Surrender hopeful determination stuff

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    FR Future

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    lettenhove: (Default)

    jaskier

    [personal profile] lettenhove 2020-11-27 10:11 pm (UTC)(link)
    Character: Jaskier
    AU: FR Future
    Plans: i'm thinking of having Jaskier become a fully-fledged bard in the FR sense, one who has been an assassin for years. he'll have grown cold and bitter, refusing to play music anymore. he'll be haggard and more likely to snap at people. what's more, i'm think he'll be more willing to go on missions, throwing himself into danger because he sees the story as being done. "bad end" story that he doesn't want to share with others, etc.
    Wishes: i'd really love someone for Jaskier to commiserate with, get him involved in some bad coping methods or something. really going for angst and whump here. but i'd also love for someone to kinda... pull him out of the darkness, to be there to lift him up again, if possible.

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    acreage: (Default)

    [personal profile] acreage 2020-11-27 10:46 pm (UTC)(link)
    Character: Holden
    AU: FR Future
    Plans: Deliberately got himself captured by Venatori [wobbles hands] time ago so that a resistance operation could go smoothly. Currently dealing with being forced into nefarious anchor-shard army actions and playing some subtle Long Game to destabilize their corps as a means of 1) doing good while he's there, and 2) staying sane. Has gotten surprisingly good at not being seen as a troublemaker prisoner.
    Wishes: This is definitely shamelessly borrowed from the books the TV show is based on, let's dig into this misery. Looking for fellow?? captured resistance?? Shady interactions with Bad Folks?? Rescue-adjacent or post-rescue things, depending on how it all shakes out!

    "z these are extremely vague wishes" Look.

    AU: Herald
    Plans: I don't have any firm plans for this timeline, but I'm here to have Holden react to/take part of anything you like!
    Wishes: Down for anything

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    thereneverwas: (Default)

    Cami

    [personal profile] thereneverwas 2020-11-27 10:25 pm (UTC)(link)
    Edited 2020-11-27 22:25 (UTC)
    thereneverwas: (smoke)

    Barrow

    [personal profile] thereneverwas 2020-11-27 10:29 pm (UTC)(link)
    Character: Barrow
    AU: Herald
    Plans: Barrow got rounded up with the other Templars to join the Inquisition, and has since returned to Templaring in some official capacity. He is dead inside and drinks way too much.
    Wishes: I'm open for new CR with anyone who ended up back in a Circle or would be dealing with them in some way!

    AU: FR Future
    Plans: Still working with Riftwatch, probably helping maintain the infrastructure and defense of their little hidden colony. He takes it pretty seriously at this point.
    Wishes: I'm down to just hop into other people's cooler ideas really, but it's fine if there's something specific anyone wants to do too.

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    propulsion: (Default)

    tony stark.

    [personal profile] propulsion 2020-11-28 12:05 am (UTC)(link)
    Character: Tony Stark
    AU: Herald Future
    Plans: He's a dream ghost here to haunt Ellis in particular.
    Wishes: That's it that's the premise, but obv open to more than that, will stalk people's plans.

    -

    AU: FR Future
    Plans: The broadstrokes being that he was captured by the Venatori and unwillingly works for them to build terrible things, along with Wysteria. The lyrium core of his arc reactor will be replaced by another magical mineral that degrades a lot faster, as a sort of short leash tactic, but he will still jail break and go to Skyhold for [checks notes] reasons.

    I'll add a comment later with some more fully realised horrifying magitech concepts the Venatori will be in possession of, that folks can either acknowledge or discard because dream inconsistency.

    Wishes: People in similar situations as him during captivity; encounters as a fugitive; dream ghosts.
    Edited 2020-11-28 00:05 (UTC)

    nightmare magitech machines.

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    katabasis: (whatever this is that I am)

    flint;

    [personal profile] katabasis 2020-11-28 12:41 am (UTC)(link)
    AU: Herald
    Plans: Nascere having been overtaken as a stepping stone to Tevinter by the Qunari, Flint is working with a sizeable northern fighting force of formerly enslaved, soporati, misc northern pro-revolution (or just anti-Qun enough to settle) types, and reform minded mages in Tevinter against the Qun.
    Wishes: Guerilla war campaign! Established AU relationships with fellow revolutionary sorts/anyone who might have political hooks into the war against the Qunari. Conceptually I'd like to play around with the idea of Flint having a rare amount of social currency/being someone people in a position to do some politicking while opposing the Qunari invasion might actually seek out.

    AU: Dark Future
    Plans: A member of the core of the remaining resistance force based in the Korcari Wilds, still acting in some kind of leadership role (though that actually means in dark FR future probably very flexible). Extremely exhausted man who has done nothing but lose ground for a decade suddenly a lot more amenable to working with people he'd usually never give the time of day (pro-Chantry factions, etc) now that everyone against Corypheus is the same flavor of Very Screwed? What a shock!
    Wishes: I'd like to use this this as an opportunity to build CR with characters Flint might not ordinarily seek out and/or trust enough to externalize his motivations to. Being on a rare same page so that when the dream ends he can feel gross about being candid with people he wouldn't usually tell anything beyond the bare minimum would be terrific.
    Edited 2020-11-28 00:49 (UTC)

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    muckspout: (Default)

    Edgard

    [personal profile] muckspout 2020-11-28 12:00 am (UTC)(link)
    Character: Edgard
    AU: Herald
    Plans: Proto-Edgard! This Edgard went to war, didn't see loads of combat, did everything he was told and everything turned out great! Good always conquers evil! He is a wide eyed innocent good farming man. He always follows orders and never has questioned anything. He also bathes because he was told he should, but he does still hate it.
    Wishes: What do you want someone to RP with you? manipulate/corrupt him, be friends with him especially if not currently, idk some banter, a very good idea that you have

    Character: Edgard
    AU: FR Future
    Plans: Edgard has decided that the source to all his misery is that he cared about people, so he now thinks only for himself. Nothing matters and maybe being rich and having money has its benefits. He is also considerably better in combat now that he's not worrying so much. He is apart of Resistance, but will sell them out He's still muddy. Fuck you, he likes it and he does what he wants.
    Wishes: What do you want someone to RP with you? betrayal, fighting, team up if you're also going dark, potentially on screen death?, high drama, a very good idea that you have
    Edited (forgot stuff) 2020-11-28 00:36 (UTC)
    poleaxed: gent; emb (i have)

    [personal profile] poleaxed 2020-11-28 02:06 am (UTC)(link)
    Herald AU Jone is a Benign Aristo who came from nothing and rose to power through marriage to Lucien, so she'll love having someone like Edgard around, who is also from humble beginnings. They can do fights together or smth.

    FR Future AU Jone is a tevinter sellout, maybe he can feed her intel or something.

    wdyt

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    ALSO

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    extreme delight and enthusiasm

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    keenly: (Default)

    [personal profile] keenly 2020-11-28 12:34 am (UTC)(link)
    Character: Colin

    AU: Herald
    Plans: Joined the Inquisition in 9:43 as before, but when it disbanded, moved to Isolationist mage settlement per crowdsourced island idea.
    Wishes: Domestic funtimes, true mage freedom, come visit the island, be his island friend, etc.

    AU: FR Future
    Plans: Captured during a battle and is now a house slave healer to some Venatori.
    Wishes: Escape/rescue, he was possibly considered dead before so reunions would be fun, action survivor stuff.
    muckspout: (Default)

    [personal profile] muckspout 2020-11-28 09:01 pm (UTC)(link)
    Hi, Edgard is gunna be a sellout in FR Future--it might be interesting if he came across Colin as a house slave healer and they have the whole you're not dead thing and Colin expects to get saved and EDGARD DOESN'T DO IT

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    keenly: (it's just a thought)

    Herald AU Mage Island

    [personal profile] keenly 2020-11-28 01:28 am (UTC)(link)
    This is a central plotting location for all this jazz.

    Details so far: some Isolationist mages started up this colony with the support of the College of Enchanters. It is a fully independent mage settlement with farming, trade, etc.

    TBD: where is this, who is taking part, what everyone is doing in this society.

    Colin'll at least be part of this, he'll be a healer/apothecary as he is now, but owning and gardening his own land.
    nonvenomous: (snek)

    Rockefeller

    [personal profile] nonvenomous 2020-11-28 03:04 am (UTC)(link)
    <>
    nonvenomous: (pic#14254292)

    Richard Dickerson

    [personal profile] nonvenomous 2020-11-28 03:30 am (UTC)(link)
    AU: Herald Future
    Plans: am ghost
    Wishes: touring ellis’ business like it’s a museum exhibit, ??? with a side of i will probably steer clear of most upbeat slice of life stuff just bc that is not my bag

    AU: FR Future
    Plans: Dick will have submitted himself to Venatori experimentation and employ in the earliest days after their push to victory. Part of that process involved luring Loxley in and turning him over into their care to prove his loyalty (known to many). He's since worked for the Venatori as a kind of Hans Landa-esque figure rooting out and interrogating resistance fighters and those who harbor or are otherwise sympathetic to them. He is also a double agent (known to very few) feeding information to the resistance at a high level. Maybe he sends his magical cat through the Eluvian with info IDK that sounds pretty cool.
    Wishes: OH BOY so much. Sneaky snake spy things, hunting people down things, being loathed by the resistance things, hard decision things, violent things, terse negotiation things, betrayal things, idk plot with me things.

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    quisquiliary: nyane lebajoa (Default)

    libby in the sky w diamonds

    [personal profile] quisquiliary 2020-11-28 04:22 am (UTC)(link)
    deets 2 follow
    elegiaque: (Default)

    gwenaëlle / herald au + ?

    [personal profile] elegiaque 2020-11-28 04:27 am (UTC)(link)
    Character: gwenaëlle vauquelin

    Plans: Gwenaëlle Vauquelin never got an anchor-shard, so she never left Orlais, so she never joined the Inquisition. Her strained relationship with her father fracturing irretrievably after something (—the violent death of her elven mother, never disclosed), she lives in her grandfather's household as his companion. She maintains some ties to the Orlesian art scene (as a critic and patron; she's still publishing poetry exclusively under a pseudonym that isn't connected to her), but has drifted from it, mostly known for her aloof silence and the favor of the l'Duc de Coucy. People talk in front of her because who's she going to tell? It's popularly held not everyone who's met her could even reliably describe her voice.

    Wishes: sure looks like you've bottled up a lot of rage, be a shame if something were to unleash it.

    OTHER PLANS? at this stage I'm toying with the idea she's fuckin dead in the dark future dream AU.

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    rowancrowned: (Default)

    thranduil, dark future & herald AU

    [personal profile] rowancrowned 2020-11-28 05:14 am (UTC)(link)
    Character:

    AU: Dark Future
    Plans: Thranduil and Gwenaëlle died at some point before the current time together in battle. Their hair was streaming in the wind, they may have taken poison rather than being taken alive, they died holding hands. It was very sexy and romantic and sad. There's probably a song sung about it at night around campfires.
    Wishes: I'm open to requests and the wants of others! He went through the last Dark Future nonsense, so he's an old hand at this.

    AU: Herald AU
    Plans: In order to avoid going to Big Elf Jail, Thranduil will more or less immediately be glamouring himself to look human. He's then going to go find Gwenaëlle, attempt to get her to fall in love with him, and also check in on everyone he knows if possible. It's nice to be somewhere there's no immediate danger. Like a vacation.
    Wishes: Shenanigans before he catches on and glamours himself to not be so elfy, locating and purposefully putting himself in the path of friends & acquaintances.

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    Dark Future

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    raas, herald AU

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    dinadhal: (014.)

    aenor dinadhal

    [personal profile] dinadhal 2020-11-28 06:31 pm (UTC)(link)
    Character: Aenor Din'adhal
    AU: Herald AU
    Plans: Agent of Fen'Harel! She's been passing information to the current iteration of the Inquisition/Riftwatch, but then she gets told to fuckin assassinate somebody in the name of Fen'Harel, as you do. CONCERNING.
    Wishes: General note that I can't decide where to situate her in this AU, so, like. Whoever's interested in CR, that's likely where she'll be. o/
    • At least one Inquisition contact for turncoat spy stuff
    • An assassination target, esp. if you're into them maybe fuckin dying before the end of the dream
    • Other agents of Fen'Harel, especially if they're serious about it
    • People to interact with in whatever undercover role she's taken for Fen'Harel stuff (sad foreign elven servant, Grey Warden attaché, w/e w/e)

    AU: FR Future
    Plans: Really not sure what she'll be doing yet! She'll be 49, and if I come up with additional details, I'll edit / tack on an addendum.
    Wishes:
    • Inexplicable relationships that haven't previously existed - whether that means friendships, rivalries, or hell, some kind of bonding/marriage, I think it'd be a fun way to kickstart CR for her!
    • (Speaking of that, she's going to be pals with Vance, so if that's a connection that might connect to your character, we can grow something from there.)
    • Do you need someone to fill in a piece of another plot? Maybe Aenor could help with that
    • ????????
    Edited 2020-11-28 18:32 (UTC)
    sulahnan: (Default)

    [personal profile] sulahnan 2020-11-29 07:16 pm (UTC)(link)
    fr future: inexplicable dalish relationship! who is she, etc

    Herald au: come try to kill qunari double agent athessa maybe? call her a traitor to her people or smth

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    overharrowed: (Default)

    Ammmy (Julius, Ket, Romain)

    [personal profile] overharrowed 2020-11-28 06:53 pm (UTC)(link)
    Watch this space
    overharrowed: (I'm not one to sit and spin)

    Julius

    [personal profile] overharrowed 2020-11-28 09:25 pm (UTC)(link)
    AU: Herald Future
    Plans: Julius is among those who headed for the independent mage island community, hoping ties to the College will allow for a sustainable alternative for mages who didn't feel they could go back to the new Circle. He's actively worked to make himself well-known to/trusted by the College's leadership, with long-term hopes of being in a position to help negotiate a nonviolent resolution to the conflict between the College and the Circle (though he isn't always super public about this being his goal, for obvious reasons). He often corresponds with the College, and even travels there not infrequently, to keep them apprised of how things are going.
    Wishes: Mainly in it for domestic good time RPs, though if you are deeply feeling some politics, hmu and we'll set something up.

    AU: FR Future
    Plans: Julius has fallen back to Ferelden and is based out of the Korcari Wilds with the resistance pocket there. He is deeply upset about the fact Petrana has been captured, and logically knows that there's nothing he can do for her currently but emotionally is always on the edge of dropping everything to try to rescue her. It's great and stable. Julius' brother Thomas, now Bann Selwyn, is covertly in touch with the resistance and is among the nobility committed to the memory of Queen Anora. (Julius is probably his primary liason, but not necessarily the only one.)
    Wishes: "Times are tough" commiseration among resistance types, actual adventure threads (with the caveat that we should hash out what happens oocly as I don't want to commit to not being slow), someone pushing him toward or away from rescue impulses maybe. Also feel free to grab me if you'd like the younger, less obnoxious Bann Selwyn as an NPC for something you're up to. I have considered Thomas getting caught and possibly killed, but I'm not 100% set on that yet.
    Edited 2020-11-28 22:11 (UTC)

    Re: Julius

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    Ket

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    Romain

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    sarcophage: (Default)

    leander

    [personal profile] sarcophage 2020-11-29 04:24 am (UTC)(link)
    HERALD FUTURE
    Plans:
    - helped establish MAGE ISLAND, was Sent Away for nebulous dream anxiety reasons, so he went to live on pirate island instead; must now live as creepy hermit witch for nebulous dream anxiety reasons
    - can be found in an uninhabited area of pirate island in his creepy woodland hermit hut; will accept certain visitors, but most trespassers will disappear, or otherwise return too afraid to speak of it; essentially he is the bogeyman
    - will also be visiting mage island to make some kind of delivery/exchange
    - i've heard mumblings about a hurricane, if there is one he will coincidentally be there for evacuation
    Wishes:
    - awareness of exaggerated myths and stories about the boneturning witch living on Nascere, please
    - fraught and/or antagonistic visits, but also fond visits with underlying tension or sadness, delicious, num num num
    - unconventional domesticity? somehow? let's shoehorn that in, i want it
    FR FUTURE
    Plans:
    - first of all, he's an abomination; willingly took in a Pride demon mumblemumble years ago and has been getting worse as a person ever since then
    - defected to the Venatori, rose up the ladder pretty swiftly, now living in some kind of shitty power fantasy where he's in charge of a lot of stuff and can do basically whatever he wants without repercussions
    - whatever he wants may include assisting the other side on the DL, especially by appealing to his vanity and trading personal secrets + debts
    - at (or near) Skyhold he will ultimately be killed by a certain smoky-voiced lady mage hunter
    Wishes:
    - would like to join the bad guy pilgrimage to Skyhold at some stage
    - is he your boss, do you enjoy this, do you hate this, let's find out
    - in this AU Leander may not accept personal attacks like he does in real life, do so at your peril IC; if anyone wants to see what happens, i suppose now's your chance
    - now's also your chance to make out with him though
    - or both if you're nasty


    ...and will field any other ideas you may have. this comment is so long now, bye
    ipseite: (Default)

    [personal profile] ipseite 2020-11-29 04:33 am (UTC)(link)
    jos and petra both on sexy mage fantasy island for toddler evac and whatever, and in dark future au petra and benny are both w the venatori (one prisoner, one pretend defection) - petra is being used to codebreak resistance communications and scared into doing it because she Doesn't Want To Be Experimented On, potentially she has been threatened with leander at some stage, gestures around

    IF YOU FEEL LIKE DOIN ANYTHING W SOME ASSORTMENT OF LADIES

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    evil future~~~

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