hassaran: (Default)
yseult ([personal profile] hassaran) wrote in [community profile] faderiftooc2021-02-27 05:36 pm

War Table ↠ Scouting Missions



SCOUTING MISSION: OPENING DOORS

The Scouting division is running two missions to finalize eluvian access to enemy capitals in order to pave the way for future operations in those cities. These missions will be run at overlapping times, so while you can sign up for both if you like, characters will only be able to participate in one or the other. These missions are open to all Riftwatch agents, though preference may be given to members of the Scouting Division and/or those with suitable skills.

WHEN: Get your sign-ups for these plots in by end of day EST on Tuesday, March 2. The plot will ICly be taking place in the first half of Drakonis (March), and anyone signing up should be willing and able to RP the bulk of it and submit a report by the end of the month.



The Anderfels
WHAT: The good news: an intact and usable eluvian has been located within reasonable distance of the Anderfels' capital of Hossberg. The bad news: the elven ruin it's in is now sunk beneath a lake. A team will be sent through the eluvian, tasked with removing it from the underwater ruin and finding somewhere in Hossberg that it can be installed for future use. This plot will involve some underwater peril and environmental hazards, as well as some operating in disguise in enemy territory and scouting certain aspects of the city.

HOW: Players will be provided with additional information about the location of the eluvian, a few key tasks that need to be completed in order to accomplish the overall goal, and potential hazards they may encounter along the way. It will be up to players to decide the specifics of how they approach accomplishing those goals (which will likely include dividing the team up at certain points), and which parts they want to RP.

WHO: 4-6 agents, sign-ups open to all, with preference given to members of the Scouting Division and anyone who is familiar with the Anderfels and/or can convincingly pose as Ander. Rifters and others with anchors would be warned of the particular risks of capture, and would have to be willing and able to hide their anchor and pass for natives.

Tevinter
WHAT: A previous mission ran into a perfect storm of problems relocating a Minrathous eluvian, and agents were forced to leave it hidden in a less-than-secure location. The good news: offscreen efforts have determined precisely where the eluvian is now and it does not seem to have fallen into Venatori hands. The bad news: it is being kept in an underground vault. A team will be smuggled into Minrathous, where they will have to tunnel into the vault to secretly remove the eluvian. This plot will involve a lot of lying low in close quarters, hard labor in difficult conditions, and whatever sort of playacting the group finds necessary to avoid scrutiny.

HOW: Players will be provided with additional information about the location of the eluvian, key tasks that need to be completed in order to accomplish the overall goal of getting it installed somewhere usable, and potential hazards they may encounter along the way. It will be up to players to decide the specifics of how they approach accomplishing those goals and which parts they want to RP.

WHO: 3-6 agents, sign-ups open to all, with preference given to those who can convincingly pose as Tevinters (or something near enough to be plausible) and those who will in some way be useful at tunneling into a vault. Rifters and others with anchors would again be warned of the particular risks of capture, and would have to be willing and able to hide their anchor and pass for natives.
heorte: (Default)

Re: QUESTIONS

[personal profile] heorte 2021-03-06 02:45 am (UTC)(link)
Hi Cass we have a few questions!

1. What is elf culture like in Ander cities? How can elves expect to be treated by the locals? Will there be a difference between perceived dalish elves vs city elves?

2. Will Vance and Ellis be able to pass comfortably among the other Wardens in the city? Would they be met with a lot of scrutiny or welcomed?

3. If we fall back on disguising party members as Andrastian clergy and pilgrims, how will that fare in terms of getting them into the city and deflecting scrutiny/scuffles while they're traveling?

4. As a complete side question, what kind of information can they pick up from the assembled Wardens? Any implications about the situation with Corypheus/possession project that can be gleaned by striking up conversation?
faderifting: (Default)

[personal profile] faderifting 2021-04-03 10:54 pm (UTC)(link)
4. Not really. Interacting with random newer Wardens in the city won't give them any new information--they don't act like they're under mind control or anything, and all just seem to be jazzed to be Wardens and/or nervous about taking up the mantle of defending the Anderfels and joining the war. There are a few rumors circulating about secret agendas or dangerous experiments, but nothing that seems concrete or useful, just the normal whisperings of a bunch of mostly young-ish new recruits to a relatively secretive organization. Wardens who have been around longer will also be unhelpful, but more in the sense that they're vague and cagey and it'll be difficult to ask them much of substance without outing themselves. All in all, we'd suggest that gathering more intel on this subject is something better suited to a new plot designed for that purpose than something that can be easily fit into this one.
glandival: (#10541494)

[personal profile] glandival 2021-02-27 10:59 pm (UTC)(link)
Player: Brooklyn
Character: Sabine
Mission: The Anderfels would likely suit an elf better.
Suitability: Sabine could probably pass as a native and can minimise her Orlesian accent as needed, seems like a thing she would have practice at by now. She is skilled in moving through the natural environment stealthily, has some tracking experience, combat proficiency, etc. Also, personal investment in seeing where the Eluvians go. She generally hides her shard from view.
fiat: that's why i'm dad's favorite. (214)

[personal profile] fiat 2021-02-27 11:04 pm (UTC)(link)
Player: Pel
Character: Caric Van Kassel
Mission: Anderfels
Suitability: He's from the Anderfels, speaks Ander fluently, is generally sneaky and good with diversions

Character: Mhavos
Mission: Tevinter
Suitability: Good at B&E, skulking around unseen, and worse comes to worse can pose as someone's slave to get out of risky situations. While he doesn't speak Tevene, he's familiar with some key phrases due to being a huge nerd and Tevinter putting out a lot of freaking books.
pittance: (Default)

[personal profile] pittance 2021-02-27 11:04 pm (UTC)(link)
Player: k2
Character: Vance
Mission: Anderfels
Suitability: Warden, has been to Hossberg before. Tracking/outdoorsy/stabbing experience.
lumelume: (8))

[personal profile] lumelume 2021-02-28 12:17 am (UTC)(link)
Player: Cami
Character: Mado
Mission: Tevinter
Suitability: diggy dog, good at playacting and playacting adjacent scenarios
Edited 2021-02-28 00:18 (UTC)
dinadhal: (Default)

[personal profile] dinadhal 2021-02-28 12:53 am (UTC)(link)
Player: Dove
Character: Aenor Din'adhal
Mission: Anderfels
Suitability: Native to the Anderfels, speaks Ander fluently, has contacts throughout the country, familiar with Hossberg, member of Scouting division
heorte: (Default)

Re: SIGN-UPS

[personal profile] heorte 2021-02-28 02:38 am (UTC)(link)
Player: eppy
Character: Ellis
Mission: Anderfels
Suitability: Warden, familiar with the terrain, speaks passable Anders, sturdy, high perception, good for heavy lifting.

Character: Aleksei
Mission: Tevinter
Suitability: High stealth, breaking and entering, lots of experience moving stolen goods that might be applicable in this situation.
highborn: everyone knows a girl requires a car (Default)

[personal profile] highborn 2021-03-01 07:08 pm (UTC)(link)
Player: Zee
Character: Vanadi
Mission: Anderfels
Suitability: In scouting, and he has tricksy illusion magic and a healthy familiarity with plain old disguise-making, and is very good at sneaking and not bad at combat. He doesn't speak Ander but picks languages up pretty quick, someone give him a crash course.
muckspout: (Default)

[personal profile] muckspout 2021-03-02 12:48 am (UTC)(link)
Player: Lana
Character: Edgard
Mission: Tevinter
Suitability: Can handle hard labor and dirt very well, looking to prove himself a little bit more and likely to be less disruptive than usual
coquettish_trees: (beach hat 3)

[personal profile] coquettish_trees 2021-03-07 04:27 pm (UTC)(link)
Player: Jasmin
Character: Alexandrie
Mission: Tevinter
Suitability: Very able to pass as a Vint as is aware of all the niceties of society, fluent in Tevene, and has nice dresses already. Could convincingly keep agents as retinue. Has an established contact who runs a dressmaker's shop in the city.