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Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderiftooc2021-11-11 09:51 pm
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MOD UPDATES ↠ November 2021

MOD ANNOUNCEMENTS: NOVEMBER

OOC & ADMIN UPDATES

Notable Dates

  • Mod Hiatus: November 27 - January 10
  • Applications: Open through November 26, then closed closed until January 10
  • Leadership Applications: Due November 26
  • Test Drive Meme: Here! Tracking the post for new top-level comments strongly encouraged.

Remember to put all plots and events on the 9:47 Calendar! This is to help everyone keep track of everything's chronological order and to give us a reference when we update the game's plot timeline to help everyone keep track of what's happened. Once your plot request is approved this should be your next stop. Please help us keep this up to date.

Mod Holiday Hiatus

Every year, the mod team takes a Holiday Hiatus, a wonderful and astoundingly short month-ish period in which we do absolutely zero modwork. No apps, no posts, no plot requests, no answering questions, no AC, nothing. It's a necessary break to allow for recharging our batteries to continue running for another year (and for the holiday travel that is thankfully back on the calendar this year).

The hiatus usually runs from around Thanksgiving through early January. So in order to make sure we can get everything squared away before we retreat into our caves for a long winter's nap, the deadline for all new requests/questions/apps/etc. is 11:59pm Eastern on November 26. (Because we're late getting this post up, we're going to push the hiatus back a little to make sure anyone who wasn't aware of it has a fair shot to get things submitted before we vanish.) Any apps or requests received before that deadline will be handled before we consider ourselves completely off duty.

Once the clock ticks over onto November 27, apps will be closed, and we'll ask that you please refrain from submitting new plot requests/info requests/questions until we resume work on January 10. Even if we don't have to answer things right away, seeing them pile up while we're trying to take a break can be stressful, and the urge to just discuss them or handle a couple while we have a minute can be overwhelming, and then before you know it we're not really taking a break.

We'll post another reminder before the deadline arrives, but this is your formal heads up to please keep this in mind as November winds down and make sure you plan in advance for any plots you want to run in December or early/mid January. This is particularly relevant for those of you who need to fulfill leadership requirements — please make sure that any war table plot requests are in before the deadline!

As always, AC will be counted as normal at the end of November, and there will be no December AC.

A List of Brief Reminders About Other Things We've Announced Recently

  • Sign up for a project! Just add your character to the personnel list on the relevant wiki page.
  • The new AC page exists, please make sure you're on it and use it going forward. And we haven't checked AC yet this month, so if you haven't done yours, there's still time to avoid the naughty list.
  • The revamped, expanded Riftwatch overview on the wiki, with lots of info about how the organization works, what characters do all day, and what's expected of them.
  • Turn in your plot reports (whether war table or player plot) for points toward purchasing Riftwatch Improvements on the AC Rewards page, so that we can ICly upgrade the Gallows!
  • We tweaked how the IC News distribution system works. For more information and to re-sign up, go here.
  • We may be doing some reorganization of game files during our hiatus, so if you see stuff moving around or temporarily unavailable don't be alarmed!

IC & PLOT UPDATES

Mod Plot Plans

In case you missed it, the mod event for October early November mod event involves a skeleton attack on the Gallows. Go fight some bones.

There will also be a major mod plot event late in the month, intended to give everyone something to do during the mod hiatus month. It will be related to the on-going problems in the Waking Sea, which are exacerbated by Tevinter's control of Val Chevin. More info to come!

IC Leader Updates

Project Felandaris remains in need of a leader, Project Haven's leader is dead, and there are a number of other leadership roles are currently available. If you're interested, you can apply here. Applications are evaluated at the end of each month (and this month are due November 26 because of the hiatus).

We're thinking of possibly refreshing the list of leadership positions, and in doing so we'd like to try to take into account what kind of roles people would be most interested in RPing. To that end, we've created a poll. Please go here to help us get a sense of what roles to keep or create!