Bastien (
cozen) wrote in
faderiftooc2023-07-15 11:54 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Player Plot | RIP. Actual plot name TBD.
Hello I am running another plot. The initial log for this will go up on July 21 and sign-ups are due by July 20.
In a nutshell: a chunk of Riftwatch and a number of innocent civilians will be wiped out in a surprise attack (which will include a dragon & co, so even the most powerful and cool people have no excuse not to bite it). While the rest of Riftwatch mourns, a crack team will be able to use notes/info from previous encounters with time magic and their own ingenuity to figure out a way to maybe, possibly, undo it. An additional crack team will have to run a dangerous errand to get the necessary materials for the attempt, and a limited number of people will be able to go back in time for a brief, finite period to warn Past Riftwatch what's coming and let them avert it, restoring everyone to life. Everyone will keep their memories of the Bad Timeline as well, because that's how it works here.
There are five different things you can potentially sign up for here.
The first is DYING. Unlimited quantity. If you sign up you're in. Dead characters will be dead for a few weeks, but you'll be able to tag the log where they die together + backtag other things in the meantime. If you sign up a character to die you can't sign them up for the other things.
Characters who are not dying can sign up for any of the following four things. (Signing up for none of them and doing your own mourning thing is also an option.) When you sign up, you can list every option you're interested in, in order of preference. You can potentially have more than one thing, depending on how many people sign up, but I'll RNG by player and prioritize giving everyone their top available choice first before going back to dole out seconds.
A. SURVIVING. A maximum of 5 characters can be at the attack but survive it to report back on what happened and how and potentially be traumatized and all that great stuff.
B. IMAGINEERING. A maximum of 3 characters can be responsible for collaboratively coming up with the idea and plan for traveling back in time to save everyone. (They'll have access to prior info on time magic shenanigans to help.) There are some necessary components of this plan that are already set in stone, but I'll also talk to the folks involved here about anything they'd like to add to the magi-science that's in their characters' wheelhouse. These characters should ideally be dweebs who already have a handle on things—it isn't going to be something someone who's never invented something in their lives could just stumble into without background knowledge/skills.
Note: any number of characters can assist with tinkering, math, construction, adding small improvements using their own powers/skills, etc., after the overall plan is hatched. You don't have to sign up for that. I just can't juggle incorporating too many different people's magi-science ideas into the basic steps of the solution, so only a few people can be the ones who actually come up with the plan.
C. RETRIEVING. Maximum 7 characters. The solution will require, at a minimum, blood from an elusive and potentially extremely dangerous Great Dragon, plus maybe some other things, so characters who aren't nerds who want to do time magic equations or whatever can make themselves useful by going on a quest.
D. TIME TRAVELING. Maximum 3 characters, due to IC constraints on energy/magic/etc. They'll be the ones who go back in time for a short period of time to warn people what's coming, then promptly hop back into the present.
If you have questions, ask me! And if you want to participate, sign up by July 20.
UPDATE: Teams! I was able to give everyone their first choice (with a little fudging to include 4 people instead of 3 in idea-ing) and randomized a list order to give out the remaining spots in Surviving and Retrieving to folks who had expressed interest in those.
Surviving: Florent, Peter, Julius, Yseult, Tiffany
Imagineering: Viktor, Strange, Wysteria, Tony
Retrieving: Ellie, Derrica, Erik, Peter, Yseult, Bastien, Matthias
Time Traveling: Mobius, Gela, Benedict
In a nutshell: a chunk of Riftwatch and a number of innocent civilians will be wiped out in a surprise attack (which will include a dragon & co, so even the most powerful and cool people have no excuse not to bite it). While the rest of Riftwatch mourns, a crack team will be able to use notes/info from previous encounters with time magic and their own ingenuity to figure out a way to maybe, possibly, undo it. An additional crack team will have to run a dangerous errand to get the necessary materials for the attempt, and a limited number of people will be able to go back in time for a brief, finite period to warn Past Riftwatch what's coming and let them avert it, restoring everyone to life. Everyone will keep their memories of the Bad Timeline as well, because that's how it works here.
There are five different things you can potentially sign up for here.
The first is DYING. Unlimited quantity. If you sign up you're in. Dead characters will be dead for a few weeks, but you'll be able to tag the log where they die together + backtag other things in the meantime. If you sign up a character to die you can't sign them up for the other things.
Characters who are not dying can sign up for any of the following four things. (Signing up for none of them and doing your own mourning thing is also an option.) When you sign up, you can list every option you're interested in, in order of preference. You can potentially have more than one thing, depending on how many people sign up, but I'll RNG by player and prioritize giving everyone their top available choice first before going back to dole out seconds.
A. SURVIVING. A maximum of 5 characters can be at the attack but survive it to report back on what happened and how and potentially be traumatized and all that great stuff.
B. IMAGINEERING. A maximum of 3 characters can be responsible for collaboratively coming up with the idea and plan for traveling back in time to save everyone. (They'll have access to prior info on time magic shenanigans to help.) There are some necessary components of this plan that are already set in stone, but I'll also talk to the folks involved here about anything they'd like to add to the magi-science that's in their characters' wheelhouse. These characters should ideally be dweebs who already have a handle on things—it isn't going to be something someone who's never invented something in their lives could just stumble into without background knowledge/skills.
Note: any number of characters can assist with tinkering, math, construction, adding small improvements using their own powers/skills, etc., after the overall plan is hatched. You don't have to sign up for that. I just can't juggle incorporating too many different people's magi-science ideas into the basic steps of the solution, so only a few people can be the ones who actually come up with the plan.
C. RETRIEVING. Maximum 7 characters. The solution will require, at a minimum, blood from an elusive and potentially extremely dangerous Great Dragon, plus maybe some other things, so characters who aren't nerds who want to do time magic equations or whatever can make themselves useful by going on a quest.
D. TIME TRAVELING. Maximum 3 characters, due to IC constraints on energy/magic/etc. They'll be the ones who go back in time for a short period of time to warn people what's coming, then promptly hop back into the present.
If you have questions, ask me! And if you want to participate, sign up by July 20.
UPDATE: Teams! I was able to give everyone their first choice (with a little fudging to include 4 people instead of 3 in idea-ing) and randomized a list order to give out the remaining spots in Surviving and Retrieving to folks who had expressed interest in those.
QUESTIONS
no subject
(no subject)
(no subject)
SIGN UP: Dying.
no subject
Character: Jude
Division: Forces
no subject
Character: Jayce “oh neat, a dragon!! oh shit, a dragon.” Talis
Division: Research, also moderately adept at smooth talking potential and existing patrons so could be wannabe-Diplomacy if it’s also Research-related.
no subject
Character: Clarisse
Division: Forces
no subject
Character: John Silver
Division: Diplomacy
Character: Ellis
Division: Forces
no subject
Character: Marcus Rowntree
Division: Forces
no subject
Character: Abby A. 😥
Division: Forces
no subject
Character: Gwenaëlle
Division: Forces
no subject
Character: Josias di Jaconissa
Division: Diplomacy
no subject
Character: Byerly
Division: Diplomacy
no subject
Character: Cosima
Division: Research
no subject
Character: Barrow
Division: Forces
no subject
Character: Xiomara
Division: Scouting
no subject
Character: Evelyn
Division: Research
no subject
Character: Val d. F.
Division: Research
Character: Darras Rivain
Division: Forces
SIGN UP: Not dying.
List all of the characters you'd potentially like involved + how you would like them involved, in order of importance to you. E.g., "Annie - Surviving. Billy - Idea-ing. Claire - Time Traveling." I'll RNG by player and give everyone the top available choice that I'm able to, then cycle through again backwards to fill in empty slots.
You're welcome to add Choice 4, Choice 5, etc., to the form if you need to.
no subject
Choice 1: Ellie - Retrieving
Choice 2: Ellie - Surviving
no subject
Choice: Viktor - uncomfortably intense Idea-ing
otherwise he'll simply be uncomfortably intense in making the ideas happen
no subject
Choice 1: Stephen Strange - Idea’ing
Choice 2: Stephen Strange - Time traveling
If RNG isn’t in his favour, he’ll still go all pepe silvia researching, just unofficially 😎
no subject
Choice 1: Wysteria - Ideas Gal
Choice 2: Flint - Retrieving
But I probably only have capacity for one, so if Wysteria lands in a spot then go ahead and disregard Flint. 🙏
no subject
Choice 1: Derrica - Retrieving
Choice 2: Derrica - Time Traveling
no subject
Choice 1: Erik - Retrieving
Choice 2: Erik - Surviving
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Death Notes
no subject
Manner of Death: Tries to assassinate Itaeus Ferra in an attempt to break the organization of the Tevinter forces. Dies during this attempt like an absolute chump, with Ferra easily dodging the attack and then his dracolisk ripping out Byerly's throat.
Body Condition Notes: Mangled but recognizable.
Other Notes: gross.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)