WHEN: During the first week of the Inquisition's visit to Tevinter
HOW: While you're required to RP about this in some form, you can choose how to do it. You can post open sign-ups on the OOC comm or invite a person or three of your choice to help; you can write a multi-part log, zero in on one scene you think would be the most fun and only write that, handwave the mission itself and instead do a crystal post about the aftermath, or whatever else seems fun and a good fit for the assignment. And make sure that afterwards you file a report at some point with the relevant project or division — in this case, the Rifts & the Veil Project.
WHAT: Rifts have only recently begun appearing within Tevinter's borders, and one causing particular trouble is located in a fishing village southeast of Caiman Brae, where a rift recently erupted over the river and caused the village's entire population of about thirty people to abandon their homes and set up a camp beyond the demons' usual range. In their absence, the village has been largely destroyed by roaming demons. Your character and their team are tasked with closing the rift only, and the demons they face can be up to you. The entire enterprise will be somewhat complicated by the fact that the rift is too far away from the river bank to reach from land, and the water is too quick-moving and in some places too deep to easily wade out to handle it. Creative problem solving involving ropes and boats might be necessary. (Build a ferry! Ford the river! Caulk the wagons and float!) And remember that it takes more than one anchor to close a rift, so Resa will need to bring a couple of other folks with anchors to get the job done!
Whether they also linger to help with clean-up is up to the team. Among the villagers there's one mage—a child—and a couple of slaves belonging to the village's wealthiest family, which also owns most of the land, but otherwise the villagers are poor fishermen and their families. They’ll all be fairly curious about rifters and Southerners, in that order, and grateful for any additional assistance provided.
no subject
WHEN: During the first week of the Inquisition's visit to Tevinter
HOW: While you're required to RP about this in some form, you can choose how to do it. You can post open sign-ups on the OOC comm or invite a person or three of your choice to help; you can write a multi-part log, zero in on one scene you think would be the most fun and only write that, handwave the mission itself and instead do a crystal post about the aftermath, or whatever else seems fun and a good fit for the assignment. And make sure that afterwards you file a report at some point with the relevant project or division — in this case, the Rifts & the Veil Project.
WHAT: Rifts have only recently begun appearing within Tevinter's borders, and one causing particular trouble is located in a fishing village southeast of Caiman Brae, where a rift recently erupted over the river and caused the village's entire population of about thirty people to abandon their homes and set up a camp beyond the demons' usual range. In their absence, the village has been largely destroyed by roaming demons. Your character and their team are tasked with closing the rift only, and the demons they face can be up to you. The entire enterprise will be somewhat complicated by the fact that the rift is too far away from the river bank to reach from land, and the water is too quick-moving and in some places too deep to easily wade out to handle it. Creative problem solving involving ropes and boats might be necessary. (Build a ferry! Ford the river! Caulk the wagons and float!) And remember that it takes more than one anchor to close a rift, so Resa will need to bring a couple of other folks with anchors to get the job done!
Whether they also linger to help with clean-up is up to the team. Among the villagers there's one mage—a child—and a couple of slaves belonging to the village's wealthiest family, which also owns most of the land, but otherwise the villagers are poor fishermen and their families. They’ll all be fairly curious about rifters and Southerners, in that order, and grateful for any additional assistance provided.