exequy: (Default)
Kostos Averesch ([personal profile] exequy) wrote in [community profile] faderiftooc2019-05-05 05:55 pm
Entry tags:

i love dying and being dead




Hello! I'm putting together a plot almost entirely for the sake telenovela-level drama, for everybody. The basic summary of the plot is: a team of people sent on official business will be abducted and taken beyond enemy lines. They'll be able to escape, but they'll be deep in enemy territory, without sending crystals or supplies, and they'll have to make their way back to friendly territory alone.

In the meantime, their captors will be terrified of losing their jobs/heads and will use their belongings and uniforms plus some spare dead bodies to convince their bosses—and a mole who's secretly reporting to the Inquisition—that they killed them all rather than losing them. This news will be sent back to the Gallows, giving everyone there good cause to believe their friends are truly and completely dead.

The escapees will then get to crash their own memorial. It'll be great.

There are two things you can potentially sign up for.

1. CAPTIVE: Characters who will be captured and believed dead. A few notes:

WHO: Anyone. The intended mission, before they're betrayed and abducted, will be one that requires diplomats, researchers, guards/combatants, people to do menial labor, etc., so pretty much anyone can have an excuse to be sent there. Except people who haven't actually officially joined up and thus are never sent anywhere. (P.S., they should join.) Also: no mages who have intact and identifiable phylacteries that would confirm they were still alive, no people with powers or abilities you’re going to tell me would make them impossible to capture, and no people who could circumvent the long walk back or otherwise ruin everything for everyone else.

WHEN: Those who are captured will be gone from May/Bloomingtide 18-28, or thereabouts, and they won't be able to participate in anything else during that time. No crystal posts, no plots, no nothin'. Unless it's backdated! Then whatever.

WHAT: I'll provide a log that includes a basic outline of the journey back, but it won't be GMed, and everyone can make their own mini-adventures along the way. They'll be covering a lot of ground, camping, lying their way through civilized areas, maybe going underground and having to eat nug, all of that, so hopefully there will be plenty of room for you to come up with some fun stuff to do during the week and a half you aren't allowed to do anything else.

AND ABOUT THEIR STUFF: The captives will lose basically all of their belongings. Clothes, weapons, valuables, sending crystals, etc. All gone. So if you don't want something to be gone forever—or at least until you come up with your own separate epic quest to have your character recover their ancestral sword from the Venatori who took it, or whatever—have them leave their important things at home for some reason. Maybe the sword needed repairs.

The only exceptions to this are small items, like rings or necklaces. Two or three of those items can be delivered back to the Gallows as proof that everyone has died, and others can be dropped, lost, or discarded during the abduction, as long as they're things that are small enough the captors wouldn't notice them or think they were worth picking up, and later found during the rescue attempt.

Obviously they'll get new crystals when they get back.

2. RESCUE ATTEMPT: Since the people back home wouldn't just give up, a team of people will try to track the captives and bring them back. They'll be able to make some progress tracking everyone and getting past enemy lines, but they'll be contacted and then met midway by the mole, who will tell them they're FAILURES and provide them some physical evidence that their friends are super dead.

At that point, they're required to go home. If your character would refuse to believe anyone is dead and insist on pressing forward to look for them, then they need to not go on this mission, because that would ruin everything.

And, 3. MEMORIAL: You don't have to sign up for this. It will be OTA.
coquettish_trees: (nice to meet you)

[personal profile] coquettish_trees 2019-05-06 02:26 am (UTC)(link)
Amount of time in between return of failed rescue attempt and memorial service?
cyclic: (034)

[personal profile] cyclic 2019-05-06 07:08 pm (UTC)(link)
hello some questions re: rifters involved in the plot! on either side.

- are they gone long enough or far enough away for the shards to be more painful
- if yes does it make a big difference if there are 2+ rifters instead of one

just making sure i don't miss an opportunity to complain if there is one thank you very much

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hornswoggle: (Default)

[personal profile] hornswoggle 2019-05-05 11:31 pm (UTC)(link)
Character: john silver
Belonging Notes: john has an assortment of jewelry: several silver rings, a silver pendant on a leather strap. they can take their pick. also notable: his crutch, but i assume he'd manage to hold onto that. any of these items are very distinctive to anyone who knows him. he has a Look.
Ability Notes: john's a filthy apostate, but he's very invested in keeping that on the down low, so no showy magic in front of folks. Definitely not anything that could prevent him from being captured. Might be minorly useful in keeping everyone alive on the way back in the wilderness!
Other Notes: i got nothing at the moment, just enthusiasm.
justice_is_blond: ([ooc] Deal With It)

[personal profile] justice_is_blond 2019-05-06 12:06 am (UTC)(link)
Character: Anders
Belonging Notes: A locket with the Howe family sigil on it, a silver wedding band, a blade in a leather sheathe with the initials A.H. on it.
Ability Notes: Is this when I tell you Anders is actually Carol Danvers in disguise and I've been secretly playing Captain Marvel this whole time so actually you're welcome, Thedas, everything is solved ever?

Oh, wait, I'm not. He's good. He'll be healy and helpy but he's not gonna be singlehandedly saving the day or something.
Other Notes: Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
elegiaque: (Default)

[personal profile] elegiaque 2019-05-06 12:20 am (UTC)(link)
Character: Gwenaëlle Baudin
Belonging Notes: She leaves most of her jewelry behind on ~official business~, but probably will still be wearing a distinctive geometric hair-comb set with moonstones that was made for her by Alexander Luthor that she's worn in her braids more or less ever since being given it.
Ability Notes: She has both of the anchor-shard abilities.
Other Notes: I'm so ready for this.
Edited 2019-05-06 06:03 (UTC)
libratus: (73)

[personal profile] libratus 2019-05-06 01:55 am (UTC)(link)
Character: Ilias Fabria
Belonging Notes: As long as they get this particular belonging back intact: a simple but distinct metal beaded bracelet with Leander's phylactery in a well-hidden compartment. Alternatively he probably carries a metal matchbox or fire striker with a cypress vine flower engraved on it.
Ability Notes: Nope just a mage.
Other Notes: Ilias does have an active phylactery, but it's not a Chantry one, so either 1) it can just not work at this range due to being questionably constructed by teenagers, or 2) if it does work, it's IC for leander to just not tell a single soul or try to help anyone in any way. If the latter seems like too much of a strain on the tone of the event though I'm fine with the former.
Edited (details details) 2019-05-06 02:01 (UTC)

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aenseidhe: (Default)

[personal profile] aenseidhe 2019-05-06 02:00 am (UTC)(link)
Character: Iorveth
Belonging Notes: Bandanna : D Particularly one Gwen embroidered for him with some gay shit like leaves and antlers and a quill. He's been using it since like 9ish months ago, so anyone used to seeing him will know its his, and its pretty unique. Otherwise, it'll probably be normal Inquisition uniform and not his fancy swords/bow pls
Ability Notes: Just the force push shard ability and being a good stabby stabber. He can be subdued with enough people jumping on him.
Other Notes: RIP Thranduil
doneisdone: (Default)

[personal profile] doneisdone 2019-05-06 02:40 am (UTC)(link)
Character: Teren von Skraedder
Belonging Notes: She has just so many goddamn knives. Her Special Blades though are her twin stilettos, which could probably be used as evidence that they were pulled from her cold dead claws.
Ability Notes: As easily captured as a cat getting her nails trimmed, which is to say, it will take (in the metaphorical sense:) several people who tie really good knots, tranquilizers, prayer, and probably a towel.
Other Notes: just out for a jaunt in the countryside
Edited 2019-05-06 02:41 (UTC)
rathercommon: (disapproving)

[personal profile] rathercommon 2019-05-06 03:15 am (UTC)(link)
Character:
Belonging Notes: Sentimental belongings are for the bourgeoisie.



She probably has a dagger that Lakshmi gave her that would be recognizable.
Ability Notes: Probably no important abilities! She's immune to magic, but it's not like that helps anyone but her, really.
Other Notes: Kitty does not like the outdoors and she will not like this wilderness hike.
villieldr: (V A L H A L L A)

[personal profile] villieldr 2019-05-06 03:16 am (UTC)(link)
Character: Magni
Belonging Notes: Magni wears some decorative strings of bone/beads/metal and has some great owl feathers on some of her stuff as well, so those could work for sure.
Ability Notes: Mostly just being really strong and in tune with spirits and spirit warrior-y. Like maybe that could help with certain elements of breaking out like if they need a Very Strong but nothing beyond that.
Other Notes: AVVAAR OUTDOORS HURRAH

pls forgive me putting comments in the wrong place 5eva
Edited 2019-05-06 03:17 (UTC)
staysail: (Default)

[personal profile] staysail 2019-05-06 03:41 pm (UTC)(link)
Character: Darras Rivain
Belonging Notes: please bring back his big showy gold belt buckle. he's also got like 3 rings, 2 plain gold, 1 with a flashy ruby, and those can be used also. but the belt buckle is a must.
Ability Notes: nay, for he is but a simple pirate
Other Notes: make Yseult cry
cozen: (Default)

signs up for my own plot

[personal profile] cozen 2019-05-06 05:47 pm (UTC)(link)
Character: Bastien.
Belonging Notes: Nada.
Ability Notes: Nothing plot-breaking. He might be helpful for stealing necessities and getting everyone through populated areas alive, but he’ll make up for that by only theoretically knowing how to start a campfire.
Other Notes: Nope.
chainlightning: (Default)

[personal profile] chainlightning 2019-05-06 07:14 pm (UTC)(link)
Character: Merrill
Belonging Notes: How about some character-specific accessories? The Inner Eye + Sylvanwood Ring + Sylaise's Favor
Ability Notes: Mage with some Dalishy magic and blood magic. Also, Dalish, so yay wilderness.
Other Notes: Project Assistant Leader, sorry Inquisition. Also now I'm imagining the Bad Guys trying to tattoo a dead body with Merrill's vallaslin.
heirring: (Default)

[personal profile] heirring 2019-05-07 12:05 am (UTC)(link)
Character: Wysteria Poppell
Belonging Notes: The Naming Ring
Ability Notes: She's just not that useful, unless their captors are weak to being talked to death. Sorry everyone.
Other Notes: She's not wearing the right shoes for this.
writteninblood: (Default)

[personal profile] writteninblood 2019-05-07 03:45 am (UTC)(link)
Character: Sorrelean "Sorrel" Ashara
Belonging Notes: A small ring, made from pale hardwood, highly polished, with two tiny birds etched into it. It could be mistaken for a man's wedding ring, if it weren't so plain.
Ability Notes: He's a mage, but he's terrible, and is by no means a competent combat mage. That said, he's canny enough not to let on that he's a mage, when it's possible to do so, and not afraid to completely immolate someone at close range if he thinks it'll be sufficient distraction to let him get away.
Other Notes: i am in it for the delicious angst get wrekt adasse
in_death_sacrifice: (blood of dragons)

Re: SIGN UP: CAPTIVES

[personal profile] in_death_sacrifice 2019-05-07 04:41 am (UTC)(link)
Character: Kain Ventfort
Belonging Notes: An amulet given to him by Inessa, meant to protect his mind from outside influences.
Ability Notes: Nothing too unusual, he's a skilled fighter, but just in a standard warrior sort of way. He's got the reaver and custom dragon warrior specializations, but not even those would help him out too much here.
Other Notes: Nothing else!!
indissection: (Default)

[personal profile] indissection 2019-05-07 07:20 pm (UTC)(link)
Character: Sidony
Belonging Notes: A slightly fancy Nevarran ring with the family sigil on it.
Ability Notes: N/A, just a surgeon.
Other Notes: o7
hwaaaitsme: (Default)

[personal profile] hwaaaitsme 2019-05-08 01:08 am (UTC)(link)
Character: Loki of House Asgard
Belonging Notes: Loki wears a snake themed ring with a green gem on it. Non magical, he's just extra.
Ability Notes: Loki's best power for getting the hell out of dodge is shapeshifting but if a large group is captured he's not going to jump into a bird shape and bounce because that makes him very easy to shoot down if they have even one (1) archer.
Other Notes: FAKE DEATHS, YES PLEASE.
cyclic: (019)

[personal profile] cyclic 2019-05-06 02:19 am (UTC)(link)
Character: John Mandrake/Nathaniel
Why They'd Be Sent: Something about pretending he's more of a mage than he really is and how he has the good surveillance and stealth/silence spells and whatever, and also he's a diplomat or something. I don't know this is paper thin dON'T QUESTION ME (except do if it's super impractical and you get more qualified people signing up)
Would They Give Up?: Yes he would 10000% be ready to fridge kitty and co to further his own manpain, thank you for asking

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Re: SIGN UP: RESCUE

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chainlightning: (Default)

[personal profile] chainlightning 2019-05-19 12:34 am (UTC)(link)
Would the manacles dampen blood-powered magic?

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