
SCOUTING MISSION: WEEKEND AT FERDIE'S
Riftwatch has received word from an agent in enemy-occupied Hasmal, codenamed Ferdinand, that he's arranged a meeting with a Tevinter defector who has some valuable information. The defector is jumpy and has a narrow window of opportunity, so Riftwatch needs to move fast to meet him. A team will be sent to sneak into Hasmal and meet Ferdinand, who will introduce them to the would-be defector and help him escape and pass along his information. Things will not go quite as planned: on arrival, the team will discover that Ferdinand is no more.
ICly, this mission is aimed at subterfuge and gathering intelligence. OOCly, it's more intended as an opportunity for comedy hijinks, though given the trip to an occupied city there will also be room for some drama if desired. There may be a version of the spreadsheet Ammmy and Abby recently piloted used to suggest and reward said hijinks with useful information/loot. I haven't quite decided about that yet. (If anyone feels strongly one way or the other about the mechanic, feel free to add a note to your sign-up.)
This plot is for roughly 4 PCs, with dibs given to characters who are members of the Scouting Division. Sign-ups will close Tuesday evening, 8/9, with an aim of getting info out by Thursday.
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