22 October 2023 @ 01:52 pm


WAR TABLE ASSIGNMENT: START SPREADIN' THE NEWS

WHAT: It's been a while since someone has reminded the good people of Hossberg of Corypheus' filthy darkspawn origins and the darkspawn under his command. To inspire some debate on the matter, our heroes will be charged with air-dropping pamphlets over Hossberg, filled with details of the damage wrought on the regions they've attacked and a missive written by Mother Natela pleading for the faithful among them to stand up in opposition to Corypheus and Tevinter.

HOW: Five to six Riftwatch agents will be dispatched on griffons to make the journey into the Anderfels and drop the pamphlets over Hossberg. It's imperative they avoid detection, capture, injury to the griffins, etc. Basically an open call for hijinks, campaign, and some light espionage. Consider this a low-pressure engagement.

I'll provide a catch-all log for shenanigans, and a handful of potential scenarios/obstacles that y'all can either incorporate or ignore as it suits you. One person will be responsible for posting a report when all is said and done, reporting on the success of the drop.

WHOMST: Open call. Anyone who wants to participate is welcome. Hoping for five to six, but if there's more interest we can expand the party.

WHEN: Sign-ups will be open until SATURDAY, OCTOBER 28TH. Catch-all log will be posted Sunday.
 
 


WAR TABLE ASSIGNMENT: WORLDS’ FAIR


WHAT: New technologies aren’t just about creating new weapons or getting an edge in battle. They’re also about improving people’s lives. Riftwatch has created dozens of new innovations — so isn’t it time to share those with the world?

Welcome to the Riftwatch Cultural Exposition, held on the campus of the University of Orlais. The Exposition is going to be a three-day fair in which members of Riftwatch demonstrate friendly levels of technological advancement and partake in Rifter-oriented cross-cultural sharing, designed to intrigue and entertain. These demonstrations can be foods, dances, simple inventions, fashion, and so on.

The purpose of this event is twofold.

One: we love money, sympathy, and a positive image. An event such as this is designed to build up Riftwatch's rapport in a different setting than just pure heroics, and garner some goodwill and curiosity that will have the effect of investing in our little operation over here.

Two: we wish to shake loose some potential academically inclined alliances that can, in the future, be used to leverage more advanced world-improving technology and theory into Thedas.

HOW: This plot will be run on a points system, in which you’ll be able to earn points to buy quality-of-life improvements based on meeting certain criteria, as well as earn interested parties who may assist Riftwatch in introducing more advanced technologies and scientific theory to the world. These criteria will involve threading and hitting specific goals.

There will be two ways to approach threading in this plot:
  • Method one: Write your character sharing a new technology. The best tech to share will be things that bring uncomplicated quality-of-life improvements. Things that will scare the hell out of the locals will be barred from being shown to others, as will sensitive or confidential technologies. This will require a specific sign-up in which you identify which tech your character be taking to the Exposition (with the asterisk that Tony will have the right to refuse).

  • Method two: Write an NPC reacting to this technology. This will be the fastest way to earn points to buy rewards. You’ll create an NPC who might come and be impressed by these new inventions, or skeptical of them, or horrified, or whatever you’d like. You’ll earn points by threading your NPC against the Riftwatch members repping their technology.

    You can either ask us for an NPC suggestion or come up with an NPC to play yourself. If you're inventing your own NPC, we'd encourage you to focus on creating the sort of Thedosian who Riftwatch would want to impress. Obviously academics are the primary target here, but we'd also be going after artists, nobles, rich people with deep pockets, mages with social capital, and the like. (Just don't do anything wild - don't NPC the Empress dropping by or something like that.)


  • WHO: All can participate (with Diplo/Research characters extra encouraged to do so). Sign-ups are mandatory if you want to present culture/technology and/or play an NPC for points; however, characters are welcome to attend the Exposition with no sign-up necessary.

    WHEN: Sign-ups will close Saturday, 7/8, and the plot log will go up the next day.
     
     
    03 October 2022 @ 12:15 am


    WAR TABLE ASSIGNMENT: TALL TALES

    WHAT: Having taken notes at the Conclave to supplant various other stories he's come across in his travels to condense into two pamphlets to be distributed surreptitiously across Orlais and western Ferelden, with particular focus on the Hinterlands. One pamphlet will detail various mage and rifter heroic deeds, and feel-good stories, while the other will deep dive on the unjust suffering mages and rifters have faced.

    Riftwatch's goal here is to shift public opinion in favor of rifters and mages by circulating this information, which will hopefully sway some hearts and minds in these areas.

    HOW: Our heroes will be charged with distributing pamphlets throughout assigned areas so they can be seen and picked up by locals. The goal is to distribute without being clocked as Riftwatch agents, to avoid rocking the boat with the Chantry anymore than they already have through their participation in the Conclave.

    Anyone signing up will be paired off or charged with recruiting their own partner, aka I will RNG you a partner out of the people who signed up, or your character can yoink in a friend to travel with them. Everyone who signs up will get a scenario detailing the obstacles their characters will need to circumvent to accomplish their mission.

    Basically, check out last summer's Antiva plot to get an idea of how it'll work.

    WHOMST: Open call. Preference to those who can operate stealthily without drawing attention to themselves, with secondary preference for mage and rifter rights supporters, but this is a free-for-all.

    WHEN: Sign-ups will be open until FRIDAY, OCTOBER 7TH. Assignments and catch-all log will be posted over the following weekend.
     
     
    29 September 2022 @ 12:26 pm


    WAR TABLE ASSIGNMENT: OPERATION DREAMCATCHER


    WHAT: With bad dreams continuing to plague Kirkwall, and with reports revealing an unpredictable area of effect, Riftwatch is ordering an extensive survey in an effort to understand the range and locate the source of the nightmares.

    HOW: A mingle log and associated rookery post (for anyone who prefers to text spam their way through adventures rather than logging them) will be posted on Sunday, 10/2. Similar to the A Thousand Wrongs and the The Drifting Roads events, this log will serve of a catch-all space for nightmare research-related exploration that may occur at any time throughout the month. It will include some general set dressing and optional prompts. Get ready for sailing excursions, camping trips, dream diaries, and interviewing npcs!

    At the end of this, Riftwatch may not be able to successfully pinpoint the source of the nightmares but then will have a better understanding of the effected area and, just maybe, one another. Maybe the real source of the nightmares is the friends we made along the way! That said, consider that this is mostly an excuse to ICly share bad dreams, get up to some hijinks, and write some self-indulgent side quests under the guise of ICly doing work.

    WHO: Anyone and everyone. No sign ups necessary, though there will be an optional side quest/discovery request generator for anyone looking for more specifics.

    WHEN: Log and rookery chatter goes up on Sunday, 10/2. A report will be filed on 10/31 (but will be general enough that threads don't have to be finished—or even started—by then).
     
     
    30 July 2022 @ 12:23 pm
    Gird your loins...Because it's time for the first-ever

    diplomacy assignment-o-matic!




    What is this? This is a chance to get a tailored-to-you diplomacy assignment! The details of it will be relatively underspecified and left to you to work out. The assignments will also be pretty low-level and chill - nothing world-busting, but instead just the regular work of the division.

    Why is this? This is intended to serve one of two purposes: you can use this either to log/thread out if desired or just so you can know what your character might be doing as a background mission.

    Who is this? This is for members of the Diplomacy division only. However, Diplo members can recruit non-Diplomacy folks to come along with them on their mission if desired. That'll be up to you to work out.

    How is this? Fill out the form below and submit it to this post as a comment! I'll respond within a week. Sign-ups will be open indefinitely, but I may run out of steam at some point and stop handing out assignments. We'll see!


     
     
    05 September 2021 @ 11:47 am


    DIPLOMACY MISSION: House Flip


    WHAT: Lord Peter Hastings, a Marcher lord who was always a little haughty but who was pretty staunchly pro-Riftwatch, made some moves in the recent Tevinter invasion that made it clear that his pro-Riftwatch stance wasn't so staunch after all. Agents were sent to his estate to investigate what caused this change of allegiance, then came back like 10 minute later because it's REAL obvious what did it: Lord Hastings has engaged the services of a Tevinter mage - almost certainly a blood mage - to make his estate fuckin POP. It looks GREAT.

    If things were a little more stable, the solution would be simple enough: arrest Hastings for collaboration and for apostasy. But things look pretty rough right now - so the agents sent to the Hastings estate have a choice to make.

    HOW: First, the group will have to decide how they want to solve the Hastings Problem. There are two possible solutions:

    Ethical solution: Ingratiate yourselves to Hastings while uncovering his wrongdoing and coming up with evidence of what he's done. If this is the route the group pursues, then a success means that Corypheus will lose an ally in the Free Marches...though so will Riftwatch.

    Fabulous solution: Approach Hastings and present him with a plan for decorating the the manor in a way that doesn't rely on blood magic and makes that apostate flee in shame over his lack of style. If this is the route the group pursues, and the group succeeds, Hastings will re-ally with Riftwatch, but will go unpunished for the lives he allowed to be sacrificed in the name of decor.

    Success/failure will be determined by rolls, modified by participants' charm or sense of style (respectively).

    WHO: 3 Riftwatch members can sign up, with preference given to members of the Diplomacy division. At sign-up, you'll vote for which path you want to take.

    WHEN: Get your sign-ups in by end of day EST, Sunday, September 12.
     
     
    30 July 2021 @ 02:31 pm


    WAR TABLE ASSIGNMENT: BURN BOOK PT 2, BURN BOOK STRIKES BACK

    WHAT: Antiva is a center of trade, ruled theoretically by King Fulgeno but in practice controlled by a dozen or so merchant princes who largely favor neutrality in the war.

    Riftwatch (read: John) would like to change that, ergo John will be recruiting people to covertly visit Antiva City to try and make some headway on shifting public opinion using his favorite method: shameless gossip.

    HOW: Our heroes will be charged with distributing seditious materials throughout the city, similar to what was airdropped over the Anderfels troops: pamphlets, flyers, broadsides, etc proclaiming Corypheus' connections to darkspawn, emphasizing that supporting the Venatori flies in the face of the Divine, the Maker, Andraste, common decency, etc, and urging people to rise up in opposition to trade with Tevinter. The goal is to spread these materials through the city so they're seen and picked up by the average Antivan citizen.

    However, it's crucial that they are not recognized as Riftwatch agents, to preserve the headway Riftwatch has made in befriending some of the merchant princes. This is a high stealth assignment, folks.

    John would like this to be an ongoing effort rather than one concentrated blitz, anyone signing up will either be paired off or left to recruit their own partner to visit Antiva over the course of a month, rather than everyone going once in a big group. I can RNG a partner for you out of those signed up, or you can pull in someone of your own choosing and a set of obstacles for your characters to wrangle along the way.

    Beyond that? The world is your oyster. This is meant to be low impact and super flexible, so you can make it as much or as little of an adventure as you like. Deciding on the method of distribution and how to approach it is all up to you, so long as it's done sneakily. Thread it or chat about the aftermath or roll it into another misadventure as the mood strikes, so long as it is referenced and reports are filed accordingly.

    WHOMST: The limit does not exist, though there is a preference for anyone who can operate stealthily and move through Antiva without being noticed.

    WHEN: I'll close this up on August 31st, so you can drop in at any point over the course of the month and I'll accommodate you.
     
     
    10 July 2021 @ 09:37 am


    WAR TABLE ASSIGNMENT(s): COASTING AROUND


    WHAT: A series of mixed-division (and mixed-project) assignments focused on sea-faring faction building, resource acquisition, and strengthening Riftwatch's intelligence network along the Waking Sea. See comments for specific mission details and sign-ups.

    These are 'odd-job' style assignments that are either meant to be done by a small (2-3) number of characters or styled as mingle logs for ease of play.

    HOW: You'll be provided with a brief overview of the goals/stakes/potential complications of each mission, but will otherwise be expected to set up their logs/conduct the missions as you see fit. Everything is fairly open ended and/or low stakes, so if presented with a choice of A path or B path, the selection won't affect that mission itself but it will affect future endeavors/the world state.

    WHO: Forces Division + Everyone Else

    WHEN: OOCly, sign-ups for this close at midnight on July 18th. Assignments will be rngd and additional details distributed in the next 48-ish hours. This sign-up window is purposefully long so you can have a chance to plan given the density of mod plot related activities this month.

    ICly, you're welcome to date these however is convenient given the ongoing Free Marches invasion. If you want to backdate it and say your characters were sent to do this before Tevinter's invasion into the Marches, feel free. If you want to say this is part of the work they're doing during the invasion (although some assignments will lend better to this than others), then you're welcome to assume that Tony (for anything +Research or Especially Forces-y), Byerly (for anything +Diplomacy or +Scouting), or Julius (for "Into The Woods") are giving the orders. And if you want to hold ICly off until after Flint has time to come back from being missing, that's okay too.

    The only important part is that reports for each assignment be filed no later than September 19th as the outcome of these will affect future war table assignments to come.
     
     
    23 November 2020 @ 06:09 pm


    DIPLOMACY / JESHAVIS MISSION: Mabari Crawl


    WHAT: The well-liked Bann of Winter’s Breath, who’s been friendly toward Riftwatch and in favor of sending Fereldan resources to aid with the war, has been poisoned! Now she’s unconscious and fighting for her life (and already aided by a magical healer who is doing the most they can). The poison and its antidote are both the invention of a reclusive, famously cantankerous herbalist from the southern reaches of Ferelden. Because the Bannorn’s hale and hearty are already occupied, especially when a number of them off at the Exalted March, it will be up to Riftwatch to reach the herbalist and persuade her to help before the Bann succumbs, then gather the necessary herbs to do so. And they’ll have to do it using dog sleds.

    If they succeed, once she regains consciousness she’ll hopefully be able to identify the person who poisoned her.

    HOW: A core group of Riftwatch agents will be traveling by dogsled on the long haul southwards to recruit the herbalist to help and to get the recipe for the antidote. This will involve a certain amount of peril and drama: navigating winding mountain trails with steep dropoffs, fighting off wolves, cuddling up together to stave off the cold, marveling at the Southern Lights, etc. Once they reach the herbalist, they will have to pass a persuasion check: if they succeed, they’ll recruit the herbalist and the recipe; if they fail, they’ll still figure out the antidote, but will lose precious time in the process.

    Meanwhile, others will need to travel by dogsled to an eastern wood to gather the ingredients for the creation of the potion. This will also offer daring adventures, but in a less structured and linear way.

    WHO: 2-4 Riftwatch members can sign up for the Southern Expedition, with preference given to members of Project Jeshavis and/or the Diplomacy division. This will be more plot-driven RP, with limited NPCing of the herbalist.

    The Eastern Expedition to gather ingredients will be open to everyone and will be free-form and unstructured.

    WHEN: Get your sign-ups in by end of day EST, Sunday, November 29. The log will be posted on November 30.
     
     
    19 October 2020 @ 09:52 am


    DIPLOMACY MISSION: BEEN AND DRAWN


    WHAT: The city of Wycome is hosting an art show featuring the work of many esteemed artists across Thedas. The show is notably including some of self-portraits created by Bonaiuto Cellini, one of the merchant princes of Antiva, and Riftwatch has received word that Cellini intends to be present in person for the opening night.

    This presents a prime opportunity to schmooze, so a handful of Riftwatch agents are being dispatched to attend the opening night along with the rest of Wycome society, other artists, and a number of discerning and reputable art critics.

    HOW: Considering that Riftwatch semi-recently sank a bunch of his ships and some vague rumors of their involvement have reached Cellini, he will be skeptical of friendly overtures. Lucky for them, there are other plausible explanations for why his ships were wrecked, so as long as they play their cards right agents will be able to make some inroads with Cellini.

    Agents are tasked with 1. making favorable introductions with Cellini 2. keep him in a good mood all night by any means necessary. Success will depend on how they decide to approach him and how successfully their schmoozing is received.

    WHOMST: 3-4 Riftwatch agents, with priority given to Diplomacy members and smooth talkers.

    WHEN: Sign-ups closed October 26th. I'll post a log later on that week for hijinks.